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  1. #1
    Player
    Stormrider's Avatar
    Join Date
    Sep 2013
    Posts
    668
    Character
    Storm Rider
    World
    Balmung
    Main Class
    Miner Lv 60
    Quote Originally Posted by Thayos View Post
    Except that's not how or why hunt groups started... this was people coming together and figuring out a way to deal with the poor design of hunts in a way that people could actually progress.

    If people were acting out of self-entitlement, they never would have come together to cooperate so heavily.
    Not to get to into it. You are seeing them as a glass half full and a design where they should be able to get as many allied marks as playtime allows. I see a design that says players were only suppose to get a few marks. A group of players coming together and enforcing there will on the server and getting as many marks is opposite of the design. The people who came together are not helping anyone but themselves as a group.

    Is the design bad? Oh god yes so bad. I am sure SE had an idea how many allied seals were going to be made per server. This altruistic group of people have obliterated it and then some.
    (1)

  2. #2
    Player
    reivaxe's Avatar
    Join Date
    Aug 2014
    Posts
    1,193
    Character
    Jellicle Jayde
    World
    Maduin
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Stormrider View Post
    I see a design that says players were only suppose to get a few marks.
    Would you not say the same for Chocobo raising? It takes forever, it's easier to get a class to 50 than to rank 10 a Choco on your own and It's function actually greatly helps you deal with open world content. Buuuut, Players banded together to find ways of speeding up the process and SE gave us some (stables. If handled well people can get a good amount of EXP working together to train stable Chocos).



    Same for Hunt imo. PLayers got together and made a mostly effective system that allows everyone involved the ability to find and get credit for hunts. If SE WANTED it to be limited I'm sure they can make it so that only the first party or 8 players to hit the mark can get cred for it.

    As it stands it benefits no one to have a "I saw it first so it's all my mark" pov. You make everyone else on your server wait 3 hours or so before they can even TRY to find the thing AND it will likely take you more time to kill with a reg party. And people like me would never actually be a part of a hunt because apparently I suck at finding A ranks and the one time I did find one without a party was when I came back to the game and saw a ton of people waiting around something big and decided to check it out ....
    (1)

  3. #3
    Player
    MomomiMomi's Avatar
    Join Date
    Aug 2014
    Posts
    2,527
    Character
    Momomi Momi
    World
    Behemoth
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by reivaxe View Post
    PLayers got together and made a mostly effective system that allows everyone involved the ability to find and get credit for hunts. If SE WANTED it to be limited I'm sure they can make it so that only the first party or 8 players to hit the mark can get cred for it.
    Not everyone. I can't even see A ranks most of the time. And then it disintegrates within 10 seconds before I can even figure out where it's at. There are just way too many people.
    (0)

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