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  1. #1
    Player Tatsuo's Avatar
    Join Date
    Jun 2011
    Location
    Ul'dah
    Posts
    172
    Character
    Tatsuo Kimura
    World
    Cerberus
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Gramul View Post
    The lack of fidelity hurts it more than anything else.


    It's stylized like a lot of enemies in this game (and the series overall really). Very large with crazy muscle definition. Snarling face with fangs baring. A fearsome fiend reminiscent of medieval/renaissance depictions of monsters.
    Makes sense to me.

    Very much in the realm of Yoshitaka Amano creature designs.



    Well that makes sense then.
    The lack of detail is amazing.
    Look at that "mane"... like the thing is made out of clay.
    (3)

  2. #2
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Tatsuo View Post
    The lack of detail is amazing.
    Look at that "mane"... like the thing is made out of clay.
    Yeah. It's the same issue with Ramuh.
    Making the hair a solid piece helps with processing, but it doesn't look so nice. Especially sense we already have models with more believable hair already.
    (1)