


You're so right. It was totally SE's intention for people to get their loot after Scylla and leave.![]()
Regardless of intention it is the players right to choose to stay or not and thats why we have the JOIN IN PROGRESS box among other reasons. Just because you dont like something dosent mean it should change just because you believe it should.
I could care less if a player stays or leaves because in the end it is all RNG and secondly no one should have a 100% chance at getting what they want because in the end if players get their drop they more than likely wont be back till reset.
Last edited by maxthunder1; 09-04-2014 at 05:27 AM.


Sarcasm aside, what's stopping them? From a logical standpoint, it's going to take longer than 30 minutes to finish the dungeon after Scylla, and they have nothing left to gain. What's keeping them there? 15 Soldiery? "Psh, no thanks, I'll just leave and tab out to YouTube for half an hour."



That kind of mindset just sounds like poor sportsmanship to me. "Well I scored 10 points for my team so I'm done, call in a replacement."Sarcasm aside, what's stopping them? From a logical standpoint, it's going to take longer than 30 minutes to finish the dungeon after Scylla, and they have nothing left to gain. What's keeping them there? 15 Soldiery? "Psh, no thanks, I'll just leave and tab out to YouTube for half an hour."


Your analogy isn't even close to the related topic. There's no "sportsmanship" involved in running ST. We're not playing Football. We're running dungeon in which we have one opportunity per week to obtain a piece of gear.
I'm sorry you can't get your weekly oil by process of elimination. Expecting other players to follow your honor code makes you a bit naive, I'd say. Trying to have SE force it upon them is just idiotic. Perhaps you should try hunts for your oils and sands. The time investment is much smaller, and you don't have to blame anyone for ruining your chances of getting them.



Actually his/her analogy is completely related. This is a multi-player video game in which completing something is based on everyone's contribution, not ditching out when you feel like it. Just like football.



Wooah woah calm down, no need to make this personal. So defensive.Your analogy isn't even close to the related topic. There's no "sportsmanship" involved in running ST. We're not playing Football. We're running dungeon in which we have one opportunity per week to obtain a piece of gear.
I'm sorry you can't get your weekly oil by process of elimination. Expecting other players to follow your honor code makes you a bit naive, I'd say. Trying to have SE force it upon them is just idiotic. Perhaps you should try hunts for your oils and sands. The time investment is much smaller, and you don't have to blame anyone for ruining your chances of getting them.
I personally haven't had any issue with people leaving mid-run, I mean it happens but they get replaced quickly and quite frankly I don't care if they leave or not, the effect it has on drops is so minimal to me it's not worth the emotion of getting upset about it. I don't blame anyone for anything.
All that aside quitting once you get what you want still makes you a poor sport, it just doesn't rile me up and I could care less about it. Apparently implying you are a poor sport in an instance where you are working with 23 others to accomplish a goal much like you would in any sport where you play on a team riles you up though.![]()



Obviously nothing is stopping them, which is why people do it.Sarcasm aside, what's stopping them? From a logical standpoint, it's going to take longer than 30 minutes to finish the dungeon after Scylla, and they have nothing left to gain. What's keeping them there? 15 Soldiery? "Psh, no thanks, I'll just leave and tab out to YouTube for half an hour."
So, please tell me. If you wanted a specific glamour piece from the first boss of Hullbreaker Isle, would you get your item from said first boss, and drop immediately after? If so, then that's selfish to the other three people you were partied with, and the reason SE has put a penalty in place to people who do that.


We're not talking about a 4-man dungeon that can be completed in 20 minutes. We're talking about ST that takes 45 minutes to an hour depending on how good/bad your group is.Obviously nothing is stopping them, which is why people do it.
So, please tell me. If you wanted a specific glamour piece from the first boss of Hullbreaker Isle, would you get your item from said first boss, and drop immediately after? If so, then that's selfish to the other three people you were partied with, and the reason SE has put a penalty in place to people who do that.
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