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  1. #61
    Player
    EvianEverdeen's Avatar
    Join Date
    Aug 2013
    Posts
    364
    Character
    Evian Everdeen
    World
    Midgardsormr
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Elasia View Post
    Let me start off with what this is not. This is not a min max rotation chain. These are a set macros that allow for crafting of 3 star HQ without really even thinking about it. This is for the lazy crafter that wants to produce high volume.
    Elasia, now I don't know as much about crafting, crafting macros, and crafting rotations as you, but I noticed something and perhaps it would be a good amendment or maybe I'm just failing to see the reasoning behind it or not thinking this all the way through. In your "Build Macro 1", you have a completely unprotected Hasty Touch toward the end, which will likely blow up (it has for me on several occasions after noticing this). My suggestion would be to remove that Hasty Touch and place it in the CP Macros. It would fit in all of them placed after Steady Hand II except the 163 CP and 181 CP macros (where it could be placed before the Steady Hand II, instead, for these two specific macros only), because the Steady Hand II wouldn't reach the Byregot's Blessing to protect it from blowing up. I don't even think the CP macros' titles need to be reworked when you go to calculate which one to use based on remaining CP and Comfort Zone stacks, because Hasty Touch costs zero CP! Thoughts?

    EDIT: I see where the problem lies, it's with the Master's Mend II, it wouldn't be healing the durability to its full potential by removing a Hasty Touch before it. Perhaps the Master's Mend II could be moved to after the first durability-reducing action of Build Macro 2 -- or I wonder if your macro can be modified now anyway, given the new crafting accessories.
    (0)
    Last edited by EvianEverdeen; 07-22-2014 at 11:59 AM.
    You know what's so overpowered in this game, that they just HAD to leave out?
    -Buffing during cutscenes.
    -Pets receiving the Protect buff.
    -A blacklist with more than a 200 player capacity.
    -Filtering the flying text for your own numbers.
    -A better way to organize and sort through your macros.

  2. #62
    Player
    Elasia's Avatar
    Join Date
    Aug 2013
    Posts
    70
    Character
    Elasia Squishie
    World
    Leviathan
    Main Class
    Alchemist Lv 50
    Bingo, you solved your own riddle perfectly

    And yeah I would think a few tweaks could be done to this chain given more cp now as well as making mods to handle the augment armor / aspect crafts but as far as aspect crafting and given their cost range / insanely low demand given those fixed costs.. i flat out hand craft those on demand
    (0)

  3. #63
    Player
    Mithrie's Avatar
    Join Date
    Jul 2013
    Location
    Gridania
    Posts
    130
    Character
    Mithrie Menethil
    World
    Sargatanas
    Main Class
    Archer Lv 90
    These macro's working perfectly for me, thanks a lot.
    (0)
    YouTube: http://www.youtube.com/user/Mithrie
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    Mon-Fri 7 pm UK, 2 pm EST, 11 am PST
    Sat-Sun 4 pm UK, 11 am EST, 8 am PST

  4. #64
    Player
    BobbinT's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    1,523
    Character
    Bobbin Threadbare
    World
    Masamune
    Main Class
    Thaumaturge Lv 90
    btw, great job here.

    Might wanna point out about making how much CP required for rotation here, and how you achieved getting that much CP. Just recently test without CP food and it doesn't have enough to even reach 88 CP for that 3rd macro rotation.
    (0)

  5. #65
    Player
    Elasia's Avatar
    Join Date
    Aug 2013
    Posts
    70
    Character
    Elasia Squishie
    World
    Leviathan
    Main Class
    Alchemist Lv 50
    "I use max control/cp along with 391 crafting when executing this chain", note that was as of the 2.2 line so max cp melding of that era and hq bou food
    (0)

  6. #66
    Player
    JorasClairdelune's Avatar
    Join Date
    Nov 2013
    Posts
    10
    Character
    Joras Clairdelune
    World
    Malboro
    Main Class
    Culinarian Lv 50
    Thanks a lot for this macro ! it works wonderfull
    i mainly craft food, and I use to afk for extended periods of time, so i mainly use NQ mats, and only low lvl cheap CP food (pea soup etc)
    My gear : everything maxed up, with the ilvl 70 tool

    still, out of 20 semi-afk attemps on 3 star food, i made 13 HQ, so not too bad !
    (0)

  7. #67
    Player
    EvianEverdeen's Avatar
    Join Date
    Aug 2013
    Posts
    364
    Character
    Evian Everdeen
    World
    Midgardsormr
    Main Class
    Arcanist Lv 60
    I just wanted to contribute to this thread. For anyone interested in continuing to use this macro (if you don't trust yourself enough to manually synthesize or what have you) for augmented attire and ilvl95 primal weapons, I have edited the first build macro to allow you to do that seamlessly. Both of these macros appear to still work even if you hit no Tricks of the Trade procs during the entire synthesis. Please feel free to double-check my macro amendments for validity and completeness. All credit for the original macro creation goes to Elasia. Thanks Elasia for an amazing macro!

    NOTE: Only use the specified build macro #1 below for the specific craft it is for. You can then continue following through with the rest of the original macro as Elasia had presented it in the original post.

    ilvl90 AUGMENTED ATTIRE (glowing)
    Note: This synthesis requires an extra Piece by Piece in order to successfully complete. The only amendment was to remove a Hasty Touch and replace it with a Piece by Piece in the original build macro #1.

    Build Macro 1 (ilvl90 AUGMENTED ATTIRE)
    /ac "Comfort Zone" <me> <wait.2>
    /ac "Tricks of the Trade" <me> <wait.3>
    /ac "Inner Quiet" <me> <wait.2>
    /ac "Tricks of the Trade" <me> <wait.3>
    /ac "Steady Hand II" <me> <wait.2>
    /ac "Piece by Piece" <me> <wait.3>
    /ac "Piece by Piece" <me> <wait.3>
    /ac "Piece by Piece" <me> <wait.3>
    /ac "Hasty Touch" <me> <wait.3>
    /ac "Hasty Touch" <me> <wait.3>
    /ac "Tricks of the Trade" <me> <wait.3>
    /ac "Hasty Touch" <me> <wait.3>
    /ac "Tricks of the Trade" <me> <wait.3>
    /ac "Master's Mend II" <me> <wait.3>
    /echo #2 NOW ##




    ilvl95 PRIMAL WEAPONS
    Note: This synthesis requires three Piece by Piece and four Careful Synthesis II all under Ingenuity II in order to successfully complete. The only amendment required was to add Ingenuity II, an extra Piece by Piece, and one Careful Synthesis II, while removing two Hasty Touch from the original build macro #1. The remaining three Careful Synthesis II under Ingenuity II required in order to successfully complete the synthesis can be found in the original end-step finisher macros. Also the last line reminder (to hit build macro 2) had to also be removed, because of exceeding the 15 lines allowed for a macro -- just remember to hit macro 2!
    Note 2: Be aware that crafting a HQ version of these items is very difficult, especially with an automatic macro. When losing a number of Hasty Touch to other actions, your chances for crafting a HQ version continues to drop. Just be aware

    Build Macro 1 (ilvl95 PRIMAL WEAPON)
    /ac "Comfort Zone" <me> <wait.2>
    /ac "Tricks of the Trade" <me> <wait.3>
    /ac "Inner Quiet" <me> <wait.2>
    /ac "Tricks of the Trade" <me> <wait.3>
    /ac "Ingenuity II" <me> <wait.2>
    /ac "Steady Hand II" <me> <wait.2>
    /ac "Piece by Piece" <me> <wait.3>
    /ac "Piece by Piece" <me> <wait.3>
    /ac "Piece by Piece" <me> <wait.3>
    /ac "Careful Synthesis II" <me> <wait.3>
    /ac "Hasty Touch" <me> <wait.3>
    /ac "Tricks of the Trade" <me> <wait.3>
    /ac "Hasty Touch" <me> <wait.3>
    /ac "Tricks of the Trade" <me> <wait.3>
    /ac "Master's Mend II" <me> <wait.3>
    (0)
    Last edited by EvianEverdeen; 09-02-2014 at 08:13 PM.
    You know what's so overpowered in this game, that they just HAD to leave out?
    -Buffing during cutscenes.
    -Pets receiving the Protect buff.
    -A blacklist with more than a 200 player capacity.
    -Filtering the flying text for your own numbers.
    -A better way to organize and sort through your macros.

  8. #68
    Player
    HiryoRandgris's Avatar
    Join Date
    Aug 2014
    Posts
    16
    Character
    Hiryo Randgris
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    Does ingenuity affect PBP?
    (0)

  9. #69
    Player
    EvianEverdeen's Avatar
    Join Date
    Aug 2013
    Posts
    364
    Character
    Evian Everdeen
    World
    Midgardsormr
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by HiryoRandgris View Post
    Does ingenuity affect PBP?
    I was told no and I don't think it does, but I put it under Ingenuity II (if you're referring to my previous post) just in case.
    (0)
    You know what's so overpowered in this game, that they just HAD to leave out?
    -Buffing during cutscenes.
    -Pets receiving the Protect buff.
    -A blacklist with more than a 200 player capacity.
    -Filtering the flying text for your own numbers.
    -A better way to organize and sort through your macros.

  10. #70
    Player

    Join Date
    Aug 2013
    Posts
    1,176
    Tooooooo much macro
    (0)

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