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  1. #21
    Player
    GalkaBikini's Avatar
    Join Date
    Apr 2012
    Posts
    267
    Character
    Promyvion Vahzl
    World
    Excalibur
    Main Class
    Alchemist Lv 64
    Quote Originally Posted by Galliano View Post
    They could also throw in some huge expansive areas like grasslands and deserts that don't need a load of environmental features.
    But why? What would the point be?
    (3)

  2. #22
    Player
    KaerisKlyne's Avatar
    Join Date
    Apr 2014
    Location
    Gridania
    Posts
    210
    Character
    Hjarta I'kastala
    World
    Adamantoise
    Main Class
    Summoner Lv 90
    I would 100% love open dungeons! That seems to be the best request and one of the most popular in the player community.
    (2)

  3. #23
    Player
    Millerna's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    632
    Character
    Millerna Astor
    World
    Phoenix
    Main Class
    White Mage Lv 100
    Quote Originally Posted by StrejdaTom View Post
    They gave PS4 upgrade from PS3 for free. I have also heard that they are planning to make better water effects and add new HQ textures. It kinda feels that one day they will stop caring about PS3 players and I hope for that.
    If I remember right, they already announced that the expansion will support the PS3, so it'll be at least a few more years before they drop PS3 support. They are working on a DirectX11 client though, which may come with higher resolution textures, but they won't be adding features to 1 client that could give that client an advantage over another client that can't support that feature.
    (0)

  4. #24
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    Quote Originally Posted by Millerna View Post
    If I remember right, they already announced that the expansion will support the PS3, so it'll be at least a few more years before they drop PS3 support. They are working on a DirectX11 client though, which may come with higher resolution textures, but they won't be adding features to 1 client that could give that client an advantage over another client that can't support that feature.
    But there still must be a way to do bigger locations. Maybe force lower details on PS3 in that loc, like no grass and clutters.
    (0)

  5. #25
    Player
    FritoBandito's Avatar
    Join Date
    Sep 2011
    Posts
    526
    Character
    Frito Bandito
    World
    Hyperion
    Main Class
    Archer Lv 60
    Quote Originally Posted by GalkaBikini View Post
    But why? What would the point be?
    The creative minds at SE could come up with a point.
    (2)

  6. #26
    Player
    Millerna's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    632
    Character
    Millerna Astor
    World
    Phoenix
    Main Class
    White Mage Lv 100
    Quote Originally Posted by StrejdaTom View Post
    But there still must be a way to do bigger locations. Maybe force lower details on PS3 in that loc, like no grass and clutters.
    Technically the PS3 can handle large areas, but the engine for ARR might have been designed around small areas, which would make it a bit of a challenge to do large areas. Square is usually pretty good at pushing consoles to their limits though, so who know what we might see in the expansion.
    (0)

  7. #27
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    i see nothing wrong with the actual size of the maps, they doesnt feel "small" at all.

    I prefer cool designed zones over lots of emptyness...
    (1)

  8. #28
    Player
    Galliano's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    671
    Character
    Mog Net
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Quote Originally Posted by GalkaBikini View Post
    But why? What would the point be?
    Because then we would have a more diverse open world.

    Not everything has to be small cramped areas and not everything has to be wide open plains, A mixture of both creates a more believable world. Couple this with open world dungeon-esque zones and we'll have an exciting world to explore that everyone can enjoy.
    (2)

  9. #29
    Player
    GalkaBikini's Avatar
    Join Date
    Apr 2012
    Posts
    267
    Character
    Promyvion Vahzl
    World
    Excalibur
    Main Class
    Alchemist Lv 64
    Quote Originally Posted by Galliano View Post
    Because then we would have a more diverse open world.
    You can always go hang out in Sagolii Desert. Can't say I ever really see anyone there, though.

    Huge wide open zones are anti-community, IMO. Now I would be super stoked for some shared world dungeons though.
    (0)

  10. #30
    Player
    Galliano's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    671
    Character
    Mog Net
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Quote Originally Posted by GalkaBikini View Post
    You can always go hang out in Sagolii Desert. Can't say I ever really see anyone there, though.

    Huge wide open zones are anti-community, IMO. Now I would be super stoked for some shared world dungeons though.
    Sagolii Desert was a big let down when I first visited it. I was expecting a large expansive desert maybe with some hidden cave systems and ruins to explore. It turned out to be another very small area that you could explore in about 2 minutes.
    (2)

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