Quote Originally Posted by Amused View Post
No but saying something like this -

Certainly makes it seem like the person doesn't like the game.

That and that they attempt to denounce that the team is not working hard. That's just disrespectful. Calling the hard mode dungeons rehashes is also a blatant lie too. The hard modes are barely like their normal mode counterparts aside from using the same environment assets because it's supposed to be the same dungeon.
Using the same environment and assets saves them tons of work. AKA, its the easy way out to add content. And thus, my statement holds about them not working so hard. If they were, we'd get entirely new content, not rehashing of old content. Taking the existing dungeon, changing the path and monsters is not what I'd call working hard.

A lot of the work they do is sloppy and poorly implemented (Hunts), and the rest is taking something fun (GW2 Vista's) and making it into something annoying and "unfun" (SE adds weather and time requirements to it and shoves it out the door).

They add new crafting things that are only doable by those who are filthy rich, preventing players without a small fortune from participating. They add nice new swimsuits, then lock them behind ultra rare chances to get, whereas other MMO's make such things easy, and fun to get.

I stand by my comments. SE may be working, but I dont see it as working hard with how much re-use they do of old material, and they certainly dont put out a lot of good content when they keep making every little thing a grind or exclusive to the filthy rich.