
Originally Posted by
ispano
It's already been said, the main reason we have these lockouts. The devs, and many people agree, that the gear from said content should only be for a certain group of players. At least while the content is still top tier. Removing the lockout breaks that, and makes it far more difficult to balance out so that not too many people clear while it's fresh. Because that's what it would lead too. Carrying. And they've already said they want to keep that to a minimum, regardless of you or some other random forum poster caring about carries or not. Because carrying on a larger scale than we have now, will make the gear too common.
And that's the intent. They want to limit the people who can get through and gear from Second Coil, at least until 2.4 hits. You may not like it, you may disagree. And it doesn't really matter. As people have said in other threads, not all content is for everyone. It's designed for a certain group to have their shot at it first. Once the next tier comes out, the restrictions are removed and/or eased. But until then, it's not designed for everyone. A game that is designed to cater to everyone, does not mean make it so everyone can do everything, all the time. It means there are things for all the different types to do, and that some of those just might not be for you.