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  1. #1
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    Quote Originally Posted by GalkaBikini View Post
    Wrong. Older MMOs such as EQ had lockouts just the same. Back then, raid content respawned on a 4 to 7 day timer. Which is basically the same thing as a lock out timer - except way worse, when you have to compete against 100s of other players to actually claim the boss and then to actually win the loot. Like I said, it's always been this way.
    The difference is how many raid did they have in EQ.

    XI did the same thing with 72hr lockouts on almost everything not Openworld. But there was multiple activities to do. EQ was the same way it was never just 1 endgame raid.

    Lockouts have always existed and they should, but you cannot have lockouts and 1 relevant raid. That is the problem.

    IN older mmos I too could raid as much as I wanted. Just not in the same thing. IN XIV I have coil... which is a stretch to call a raid to begin with, nothing else, just coil.
    (7)

  2. #2
    Player
    GalkaBikini's Avatar
    Join Date
    Apr 2012
    Posts
    267
    Character
    Promyvion Vahzl
    World
    Excalibur
    Main Class
    Alchemist Lv 64
    Quote Originally Posted by Xatsh View Post
    The difference is how many raid did they have in EQ.
    After 1 year from launch? Not very much.
    (0)