Now you see the crux of the problem with TRUE open world content. It's what people wanted, but if you make it too rewarding you have the issue we have now with the bloodthirsty zergs. Make it less so, and no one does it at all. The "we can't have nice things" term applies here, because people cannot control themselves.
The reason to have a limit is to put it in line with other content that offers similar rewards.
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