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Thread: So Hunts...

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  1. #11
    Player
    Waeksyn's Avatar
    Join Date
    Aug 2013
    Posts
    584
    Character
    Waekswys Styrmwyn
    World
    Leviathan
    Main Class
    Bard Lv 60
    Fact is, SE had it perfect before they made the most recent change. Hunt groups are horrible now - targets are so limited with only A and S that there is often nothing up. When there is only 1 or 2 zones up, everyone in the group floods the same zone. Once you've made 1-2 COMPLETE searches of Coerthas, it gets really boring. This encourages people to afk during the hunting phase. B class marks roam around untouched forever - nobody needs them after the first day following the weekly reset.

    Without going back to what they had before (impossible for SE to admit an error), things could be improved by halving the spawn time on A and S (this would restore things to the way they were before - B class mobs were half of the hunt in terms of reward - much more than half in terms of activity), get rid of the FATES from the daily and replace it with random B marks (NOBODY likes FATE driven events - waiting 2 hours for a FATE to spawn is exactly opposite of casual friendly).

    A lot of the anti-hunt complaint is to do with player behavior. Resets, early pull complaints, etc could all be fixed by eliminating the need to have PARTY enmity to get rewards. Change it so that if you tag the target (in a party, solo) you full credit for normal seals and tomes. If you do as much as needed now to get full credit, you get a chance at a log drop.
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    Last edited by Waeksyn; 08-31-2014 at 09:16 PM.