I've also found that the daily roulette helps A LOT. At low levels, it grants me almost a level's worth of EXP. I think there are plenty of ways, just takes time to level.
I've also found that the daily roulette helps A LOT. At low levels, it grants me almost a level's worth of EXP. I think there are plenty of ways, just takes time to level.
I think OP, but not only s/he, taken it wrong on the purpose to level all jobs to 50.
In first place, why do you want do that? When someone likes be an healer and doesn't like or find boring as hell do other roles, s/he does not need to play that roles, to keep just your only role is enough to do all the content (DoH excluded, of course).
If the reason is show to everyone else how much l33t you are with all maxed to 50, you also must be prepared to boredom and do things you don't like, that is something expected and really no one must be surprised, unless XIV is his/her first mmo ever.
I like to be an healer, and have anyway maxed all to 50, but for a precise reason on mind: I'd like know all the jobs, how they works, what are their good and bad points, and so on. First hand, not stuff read on the interwebbThis makes me more prepared on MY job, on PvE when I know how some role must fight a battle, and ten thousands more on PvP, when I know what the job trying to get me down can and cannot do.
When you do other jobs, the world does not change, it is the world you left when you made the last main story. The thing that really changes is YOU! You will get new knowledge about other classes, you will learn when you have pugilists it is best your tank keep mob on its position and do not move it all times, and so on. It is your personal experience that changes. This is not a minor thing.
When you're done with your main class, you cannot expect so much from a world you already have explored at large, you main focus will become to learn how other classes works, and try to get out the best from them.
The healer of love and justice! (Or the mad/insane/evil/berserk healer depending on who you talk to).
I've played healers for so long that I can heal in my sleep literally (People have seen me do it).
I like to do a bit of everything, but my preference is healing+support (until /that/ happens). FF14 title: Macro Queen
Mhm, doing what you mentioned has that interesting synergy. It truly makes you even better with your main class, since you know what other classes need and their limitations. My main job is tank, so knowning how the others move helps me to adapt the run according to their limitations/potencials.
Use side quests to level other classes while leveling your main.
I know this may be a 'too late' thing for some, but it made leveling way easier and more interesting. I just finished my last available 2.0 side quest on my fourth class. Thankfully, there is also the exp bonus you get once you've leveled a class, so at least it goes faster.
Oh SE, let us buy a potion from vendors that will get give us exp.
When we log on everyday please give us experience
When we walk round the whole map twice please give us exp points.
Most everyone is so off topic haha I'm not hoping for things to be easier. I don't need to be walked through the ways to level. I enjoy every class, but I don't enjoy the fun of the class being overshadowed by a shallow leveling experience. Just because I'm leveling something else doesn't mean that experience shouldn't still be designed so be fun and rewarding. I don't want all 50s for any other reason but simply wanting to experience all the class design and fun of knowing about the other classes. The leveling system in place is inarguably effective. I'm not stating otherwise
I'm simply saying it should still be designed to be fun. I don't see people posting on the forums because they are ecstatic that they've grinded fates and dungeons all day. No one WANTS to do that, but people do because they want the class leveled. But as a developer, why would you want to put players in a bind like that? I just wish/hope there are plans to make me excited about the experience I'm going to have while leveling a new class. This game isn't just about end game, so for someone that simply enjoys leveling and experiencing the content as different classes, I don't think it's unreasonable to desire a better way.
As much as their are tons of ways to earn xp, I too agree it would be nice that once you complete the main scenario, you can unlock a reset quests button, remove rewards, just have them give xp
To add, it's not just to get quick xp, sometimes it's nice to go back to a quest, a lot more wiser.
Yes I'm looking at you annoying quest in Coerthas against the guy and his wyvern, or the annoying sylph one to find klaxio
I actually had a lot of fun playing the dungeons with each class. What wasn't fun was having to queue for so long as certain classes and how many times I had to go through those queues.
The healer of love and justice! (Or the mad/insane/evil/berserk healer depending on who you talk to).
I've played healers for so long that I can heal in my sleep literally (People have seen me do it).
I like to do a bit of everything, but my preference is healing+support (until /that/ happens). FF14 title: Macro Queen
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