I'm with this guy. Hasn't it always been like this?In a 4 man dungeon, you get a single bar Limit Break until each boss, which then turns into two bars. It has always been this way since beta. Each bar represents a tier of LB and it's uses vary depending on the strength. In 8 man dungeons, you get two bars to fill till the bosses, then it turns into three.
No. Historically the first 2-3 rooms were mere mini-bosses which only warranted 1 LB bar. Only the last boss had 2 bars. I'm assuming they use a simple flag for this to differentiate between boss types.
It could be a design choice given the nature of LBs (1 bar for trash mobs, 2 bars for small bosses, 3 bars for large bosses), but who knows.
Yea, used to only be 1 bar. Now it is two. However we never seem to get the second bar past like, 10% until we reach the final boss.
Funnily enough, the second LB bar would always appear whenever Aiatar would crunch down on the third boss of Brayflox Normal and a second LB bar would always briefly appear during Stone Vigil NM's second boss, any time you had to use Bertha to shoot that pesky dragon.
This was 2.0 onwards.
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