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  1. #11
    Player
    Join Date
    Jun 2011
    Posts
    710
    Maybe in the future I will remember to hold myself and others to a lower standard.
    (2)
    Last edited by Emdub; 07-21-2011 at 12:20 PM. Reason: Removed previously deleted comment from quote

  2. #12
    Player
    Zkieve's Avatar
    Join Date
    Mar 2011
    Posts
    731
    Character
    Skieve Shadowfang
    World
    Spriggan
    Main Class
    Miner Lv 80
    Dont know how to feel about this, is a double edged sword.
    With this the length of said dungeon life spawn is gonna become rly short.
    even if it does follow the " dont wait for the game" policy, is a bit extreme.
    Well idc anyways im more concerned about other thins than content atm.
    (0)
    Last edited by Zkieve; 07-20-2011 at 11:23 PM.

  3. #13
    Player
    Join Date
    Mar 2011
    Location
    Mithra Mog-house Interloper
    Posts
    467
    Quote Originally Posted by Hotohori View Post
    All I can hope for now is that the dungeons are hard enough to clear that wipes are common and we should be thankful that we can re-enter again in 5 minutes as weakness wears.
    you can wipe all you want but the ability to run the same dungeon 20 times per day is unbelievable. Eventually even the worst of groups will clear it time and time again.

    If all content is going to be this casual then the mass community is going to be waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting and waiting on more content after each patch.
    (0)
    Last edited by Richard; 07-20-2011 at 11:30 PM.

  4. #14
    Player
    Join Date
    Jun 2011
    Posts
    710
    They will probably make you grind 2194386294632 deaspected crystals as a payment to get into the dungeon.

    Ha, and then you'll wish it was on a 24 hour timer.
    (3)

  5. #15
    Player

    Join Date
    Mar 2011
    Posts
    768
    Maybe the dungeons will require some sort of item or currency to enter? Otherwise yeah it's a bit iffy. No risk all reward.
    (5)

  6. #16
    Player
    Join Date
    Mar 2011
    Location
    Mithra Mog-house Interloper
    Posts
    467
    Quote Originally Posted by Demacia View Post
    Maybe the dungeons will require some sort of item or currency to enter? Otherwise yeah it's a bit iffy. No risk all reward.
    they already confirmed the only limitations to entering dungeons are level and time limit. no currency.
    (0)

  7. #17
    Player
    Join Date
    Jun 2011
    Posts
    710
    Quote Originally Posted by Richard View Post
    they already confirmed the only limitations to entering dungeons are level and time limit. no currency.
    Just think of it like a fun leve or something.
    (1)

  8. #18
    Player

    Join Date
    Mar 2011
    Posts
    768
    Quote Originally Posted by Richard View Post
    they already confirmed the only limitations to entering dungeons are level and time limit. no currency.
    Then that's ridiculous. I hope that at the very least they require an extremely competent group to complete and that this will be changed in the future. I would like a MINIMUM of release promyvion difficulty. Without any animas.
    (4)

  9. #19
    Player

    Join Date
    Mar 2011
    Posts
    45
    I lawl every damn time I open up these forums...
    It is as if people are ZOMG PUTTING THEIR LIFE ON THE LINE FOR A GAME!!!!!11111111 MUST BECOME UPSET!!!!1111


    As a related note:
    I totally agree that it seems really odd to be able to reenter every five minutes... but who knows... maybe such a rule will fit this new content. We will find out in little over a day (whoot)!
    (18)

  10. #20
    Player

    Join Date
    Mar 2011
    Posts
    270
    Quote Originally Posted by Richard View Post
    you can wipe all you want but the ability to run the same dungeon 20 times per day is unbelievable. Eventually even the worst of groups will clear it time and time again.

    If all content is going to be this casual then the mass community is going to be waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting and waiting on more content after each patch.
    How can you say that without knowing the difficulty of the dungeon since it is not even released yet. Also what is wrong with lesser skilled players being able to play through the same content as you but taking longer to accomplish the same goals. Do you need to be the only one able to clear a dungeon and be first for it to be considered any good in design? I'm not sure where the worst of groups being able to try the same stuff as you has any relevance to the re-entry time limitations.
    (22)

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