Quote Originally Posted by Hailie View Post
Giving us Sure cast, SwiftCast, and Equanitmity that is more then enough.
So by that line of thought, you would be ok with melee characters having all of their abilities shut down by physical damage too if we gave them something similar? I just dont see how locking casters out of casting most of the time is made ok by giving them cooldowns that can be used once every 1-3 minutes.