Quote Originally Posted by Kaethra View Post
The problem normally isn't missing the mark. The problem is so many people down the mobs so fast that you get little or no credit, especially depending on the class you are playing. I could hit 12 marks in a day and have only 4 seals to show for it. With higher HP, you have more time to get a decent contribution (like with FATEs). I think that is the problem many are having.

Missing mobs don't bother me. I played Everquest 1 and 2. The idea of sharing mobs has been an alien concept to me, which is why I just don't understand the drama behind hunts. I'm used to first come first serve.
The problem is, someone's always going to get only partial credit, no matter how much health the mark has, and someone's always going to complain. Adjusting the HP of the marks isn't going to change that - and when the hunt hype dies off and the marks have an obscene amount of health, who's going to come help? That kind of HP adjustment is what killed FATE grinding to a certain extent - too many people did it last time, now the mobs have too much health when nobody's doing it.