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  1. #1
    Player
    Erendis's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,347
    Character
    E'renndis Harper
    World
    Moogle
    Main Class
    Fisher Lv 100
    Currently available colours:
    Grey scale: 6
    Red scale: 9
    Orange scale: 18
    Yellow scale: 9
    Green scale: 17
    Blue scale: 17
    Purple scale: 9

    Total: 85 (not counting terebinth)
    (3)

  2. #2
    Player
    HEC-'s Avatar
    Join Date
    Aug 2014
    Posts
    174
    Character
    La La'
    World
    Moogle
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Erendis View Post
    Total: 85 (not counting terebinth)
    Which roughly matches the estimate I've posted yesterday:

    Each colour would have +2 / -2 steps from "middle" value - or if you want 5 steps of scale - e.g. in total 5^3 (5x5x5) = 125 which covers more than enough all current colours withs space for another 40 future ones.

    Based on this you should be able to reach any colour in max 12 (4 + 4 + 4) changes - e.g. in 72 hours / 3 days in case all 3 hues are in the completely "oposite" side of the scale. Realistically though you should average in 6 (2 + 2 +2) to max 8 so 36 to 48 hours. Also - you can always reset back to default Desert Yellow "middle" without waiting using only one fruit so average to get from any colour to any other one should be max 7 fruits used in one and half day

    And I think we should already establish some kind of simple notation how to reach specific colours (preferably noting the colours in between as well. Example:

    (Default) Desert Yellow -> Hunters Green (the one I want as I use it on most of my gear as well):

    1. Desert Yellow & -RED -> Kobold Brown
    2. Kobold Brown & -RED -> Light Green
    3. Light Green & +GRN -> Hunters Green

    *Note this is only example, not the actual "recipe"
    (4)
    Last edited by HEC-; 08-20-2014 at 09:38 PM.

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