


That's a player-made clock, or was.GW2?
That's basically what the world events there are and they're on a defined, hourly schedule..
That said, I'd prefer they completely randomize the respawn windows for hunts. Anything that encourages further use of Excel in an online game is a bad thing, and giving them an in-game schedule tracker kind of defeats the notion of a 'hunt' even further.
But they did it because of the megaserver system, before that world bosses still worked based on a window and pre-reqs, there's no way that could work properly after megaserver. So they ended up ruining a decent world boss system in favor of megaserver.



well that's their decision, the megaserver technology, and the alt servers they use can support it, and the fact that those bosses are considered world bosses, made to support half server w/o dying in secs, the hunts are far from being world bosses, and even the real world bosses like behe and odin fates can cause a crash, and they only offer vanity.
Just imagine if everyone could know the exact ToD, the area would be full of players waiting for the mark to spawn, even B ranks could cause crashes, this just can't work in ffxiv without breaking the content and the sever itself, anyway, Yoshi said in the last interview they already have the fix, and it will be implemented soon.
Last edited by Renik; 08-19-2014 at 01:09 AM.
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