Page 1 of 4 1 2 3 ... LastLast
Results 1 to 10 of 35
  1. #1
    Player
    Talas-Wolvenfang's Avatar
    Join Date
    Aug 2013
    Posts
    47
    Character
    Talas Crimsonfang
    World
    Jenova
    Main Class
    Gladiator Lv 80

    Please eliminate the need for manually keeping track of Hunt target "Pop window"

    It would be nice to have an implementation of a quest that allows you to acquire an ability to "bring up a map" that shows each area's A, B, S ranks' cool down window pop timer.

    Once the Hunt is killed, the window timer then automatically resets.

    The idea for this is so that you wouldn't have to manually keep track or look up Hunt information.

    It would be nice if everything Hunt related stayed in-game, keeping the info more reliable and less manual.
    (4)

  2. #2
    Player
    ForteXX's Avatar
    Join Date
    Aug 2013
    Posts
    792
    Character
    Fhorte Dakwhil
    World
    Cactuar
    Main Class
    Thaumaturge Lv 50
    Meh, better to have there not be an easier way for even more people to show up at once.

    What they need is something to track what hunts youve gotten credit for. So you can tell what you still need for the achievemnts, since every other thing connected to an achievement that has a list of things to do to get it has something like this.
    (8)

  3. #3
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Can I also get a tool to teleport and claim said S rank monster?
    (34)

  4. #4
    Player
    Gelesto's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    206
    Character
    Gelesto T'ki
    World
    Omega
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Jynx View Post
    Can I also get a tool to teleport and claim said S rank monster?
    Only if Rank B's drop bloody logs 9000% of the time
    (1)

  5. #5
    Player
    Zetsumei_Tsunarashi's Avatar
    Join Date
    Mar 2011
    Location
    Shadowlord Server
    Posts
    1,601
    Character
    Zetsumei Tsunarashi
    World
    Sargatanas
    Main Class
    Summoner Lv 100
    Great suggestions so far guys. I have a few of my own.

    -Please make all hunt monsters invincible until I arrived at the mob's location.
    -Make it so S ranks don't pop unless I am online and not in an instance.
    -Make it so I can get full credit from doing only 1 dmg.
    -If S ranks disappear from my screen it's HP automatically reset to 100%
    -If a blood spattered mark log doesn't drop from A or S rank, please give me 250 allied seals as a reward instead.

    This is just a few of my ideas, hope the devs will consider them!
    (34)

  6. #6
    Player
    Luna-Elysia's Avatar
    Join Date
    Aug 2013
    Posts
    17
    Character
    Mayari Celestria
    World
    Famfrit
    Main Class
    Gladiator Lv 50
    The OP isn't asking for an EASY BUTTON. He's asking for a system that most hunters already do or use manually, either tracking it on a list or going on the internet and getting that information, except that he wants it implemented in-game. Having something written on paper or website that says Girtab window will pop open in 5 minutes doesn't mean he's going to pop in 5 minutes, it means it's possible it may pop between 5 minutes from now and some unknown time.

    Some of y'all need to learn how to read first before bashing this poster's idea?
    (4)

  7. #7
    Player Tsuwu's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    244
    Character
    Way Extra
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    The poster's idea would ruin an already abused system even further.

    As it stands, this is what makes a hunt...a hunt.
    It was never intended for players to know the exact time of death server wide. But the hive-mind has made it so whenever one dies without it being common knowledge, that is the anomaly. Weird.

    Hunts are supposed to have a little mystery surrounding them. This tightly scheduled zergfest is in no way what SE even remotely intended.
    They're not about to exacerbate it with a big glowing red easy button.

    That said: Maybe something along the lines of the Hunter-Scholar offering hints as to "his progress" in tracking the marks.
    IE, the one in Moraby: "Blah blah blah Croakadile... But I can't recall a sighting in a good while." or "Blah blah...Croakadile...It was only recently it was driven off by adventurers."
    (15)
    Last edited by Tsuwu; 08-18-2014 at 03:55 AM.

  8. #8
    Player
    Donjo's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    980
    Character
    A'lyhhia Tahz
    World
    Lamia
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Tsuwu View Post
    Logic!
    As Tsuwu said, the hunts are already easy enough and still so, so far away from the way SE seems to have intended for people to perform it. Adding this timer system would only make all of the problems people vocalize regarding the hunt even worse.

    But that Hunter-Scholar idea, though... that could work. Just never ever let them say anything that explicitly suggests "the window is open right now, come in force!" Just say that it was driven off a long time ago. It would really only benefit S Rank hunters, as the others die a little too quickly to warrant going through this much effort to talk to someone to check what the scholar says. Thus, the balance wouldn't be destroyed too much
    (1)
    Last edited by Donjo; 08-18-2014 at 09:44 AM.

  9. #9
    Player
    Renik's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    821
    Character
    Ren'li Heise
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Talas-Wolvenfang View Post
    It would be nice to have an implementation of a quest that allows you to acquire an ability to "bring up a map" that shows each area's A, B, S ranks' cool down window pop timer.

    Once the Hunt is killed, the window timer then automatically resets.

    The idea for this is so that you wouldn't have to manually keep track or look up Hunt information.

    It would be nice if everything Hunt related stayed in-game, keeping the info more reliable and less manual.
    Horrible idea, you should not consider yourself a gamer, go back to your mobile games for instant satisfaction...
    (2)

  10. #10
    Player
    Talas-Wolvenfang's Avatar
    Join Date
    Aug 2013
    Posts
    47
    Character
    Talas Crimsonfang
    World
    Jenova
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Renik View Post
    Horrible idea, you should not consider yourself a gamer, go back to your mobile games for instant satisfaction...
    First off, what does being "A gamer" have anything to do with pitching any type of idea that may or may not be good?

    Second, I don't play mobile games, I'm guessing you do since you know a lot about the satisfaction it gives?

    Third, thanks for your non-constructive response to a post and the added insult to boot, please go back to the real world where you can learn more manners outside of hiding behind your PC.


    Lastly, no, I don't consider myself a gamer, if by definition, a gamer is someone like you.



    Quote Originally Posted by Tsuwu View Post
    The poster's idea would ruin an already abused system even further.

    As it stands, this is what makes a hunt...a hunt.
    It was never intended for players to know the exact time of death server wide. But the hive-mind has made it so whenever one dies without it being common knowledge, that is the anomaly. Weird.

    Hunts are supposed to have a little mystery surrounding them. This tightly scheduled zergfest is in no way what SE even remotely intended.
    They're not about to exacerbate it with a big glowing red easy button.

    That said: Maybe something along the lines of the Hunter-Scholar offering hints as to "his progress" in tracking the marks.
    IE, the one in Moraby: "Blah blah blah Croakadile... But I can't recall a sighting in a good while." or "Blah blah...Croakadile...It was only recently it was driven off by adventurers."
    This idea I like (and wow, no insults!), reminds me of the old days of FFXI.
    (2)

Page 1 of 4 1 2 3 ... LastLast