Yoshida pretty much already said that he wanted to see about introducing climbing along with that swimming post.
Yoshida pretty much already said that he wanted to see about introducing climbing along with that swimming post.
It's not in this recent post, maybe i just forgot about it. So many dev posts these days it's starting to be hard to keep up with all of them.
I do know there was some kind of response about these issues before. Pretty sure it was a vague answer like usual.
Bolded the important part from the translation of Yoshi-P's post this tells me he want climbing implemented, by no means official that it will be implemented but it could be.Hi, this is Yoshida, the producer/director.
Thank you for the discussion!
I’m sorry about any confusion that was caused due to my lack of input.
Regarding implementing the ability to move freely on the same level as an Assassin's Creed title, we have no plans of actually implementing this from a game design and cost standpoint. However, it would be possible to implement movements similar to other MMOs. For example, in other games it is possible to reach high places by jumping up against the terrain...
We would like to try to implement swimming by adding underwater areas in expansion packs, although this will require adding an incredible number of swimming animations to be created. Features built around the water in EverQuest were very fresh at the time. (Although I drowned so many times… I raised my skills safely at the fountain… Before that, I died so many times by starting as Wood Elf.) I think that underwater temple raids would be fun, so I would like to implement this concept along with the ability to swim.
Truth be told, after Yoshida made that post a couple of players voiced opposition to the idea of being able climb up walls, etc. So an hour later (but only about 3 posts down in the same thread) he said he was torn about how far he could take the idea. He asked the players in the thread to voice there opinion regarding what they'd like to see. As such, I think this thread is very appropriate.
Personally, I would love to see an Eorzea where there are mountains that can be climbed leading to spectacular views. Naturally, I wouldn't expect to be able to climb anything and everything, but I'd love a more dynamic world where secret locations lay in wait for those who scaled dangerous cliffs.
I think the low res textures in the distance pretty much ruin the types of views your talking about. Idk how they did the backgrounds in FFXIII, but why can't we have backgrounds like that?Truth be told, after Yoshida made that post a couple of players voiced opposition to the idea of being able climb up walls, etc. So an hour later (but only about 3 posts down in the same thread) he said he was torn about how far he could take the idea. He asked the players in the thread to voice there opinion regarding what they'd like to see. As such, I think this thread is very appropriate.
Personally, I would love to see an Eorzea where there are mountains that can be climbed leading to spectacular views. Naturally, I wouldn't expect to be able to climb anything and everything, but I'd love a more dynamic world where secret locations lay in wait for those who scaled dangerous cliffs.
Yeah, and I don't want to derail this thread about climbing, but the low-res texture issue is really annoying. Even when you turn up ALL the settings and background drawing detail, it's still an issue (and not many people can turn up setting to max anyways).
It shouldn't be such a sharp change between high and low res textures. If it was a gradual change, nobody would think anything of it.
Fair enough. I'd have to agree with that. The weird transition is especially noticeable when walking around Limsa Lominsa. I hope they can fix it.Yeah, and I don't want to derail this thread about climbing, but the low-res texture issue is really annoying. Even when you turn up ALL the settings and background drawing detail, it's still an issue (and not many people can turn up setting to max anyways).
It shouldn't be such a sharp change between high and low res textures. If it was a gradual change, nobody would think anything of it.
In any event, I'd still like climbing to be a part of the game.![]()
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