I still don't get why they should walk into town =)
Anyway, have you ever seen many horses walking in your town regularly?
I still don't get why they should walk into town =)
Anyway, have you ever seen many horses walking in your town regularly?
/facepalm
Seriously? You're still beating that drum?
Once more, with feeling...
No one is riding around on a chocobo in any of the cinematics... Ul'dah or otherwise. The Chocobos are tethered to large parade floats for a special occasion (a parade), and to a transport wagon which comes into the city only to drop off travelers.
You do not see individuals casually riding Chocobos in any of the cities, in any of the cinematics. Nor do you see them doing so at any point in the game. They are beasts of burden, they are not mounts. One is not the same as the other.
Anyone can go watch the opening for Ul'dah - or Gridania and LL for that matter - and see that for them self.
Repeatedly referring to a cinematic that does not support what you are citing it for does not strengthen your statement. It makes you look either willfully ignorant, or flat out dishonest.
Last edited by Preypacer; 07-19-2011 at 07:03 AM.
Actually, that isn't the only cinematic that features chocobos within Ul'dah. I suggest you do some class quests around Ul'dah and see for yourself.Nice jumping the gun though! +1!
Yes, I live in Portland, Oregon and we have mounted patrol all through the city (ie cops on horses). And also throughout the city, you can still see the metal tether rings from when it was quite common to have horses as transportation all throughout the city. Our mounts are now referred to as "automobiles," and they are often allowed within city limits.Anyway, have you ever seen many horses walking in your town regularly?![]()
So, you think it's reasonable that others would be required to lower their graphics settings - affecting how they experience the entire game - so you can engage in a superfluous and potentially disruptive activity that would serve no practical purpose whatsoever.
Pretty self-centered attitude ya got there.
That's not just Fraps making it stutter, because it would constantly be doing that. That looks just like the stuttering that a lot of people are suffering from in cities, albeit not as bad. You've got stuttering while you're walking down the main street, and that is a problem when it's like that for a lot of people who exceed the recommended specs and are playing on low.
I'd also like to know what your specs are, because they, quite obviously, far exceed the normal player's since it cuts down stuttering by that much. I'm also not new to MMOs. Been playing them for 10 years. Guess what happens on PC MMOs that don't use a console's engine. You update your hardware and things get better. Guess what happens on an FF MMO. You update your hardware and you see little to no difference. Go Fraps yourself running through Whitegate or Jeuno. An FPS drop is normal. Stuttering like XI and XIV do is a server-side issue.
And I'll look into this if SE doesn't optimize servers and the game actually gets good. You shouldn't have to buy an SSD just to play the game, especially since SE never states that in recommended specs. I have heard most people getting one parrot the same thing you said though, so I figured it's worth looking into if the game ever improves.i used to stutter a lot in town but since i bought an ssd the problem has gone hm.
The games engine is based around the client and not the server, the maps and character models are stored localy, the stuttering is local because the engine still needs optimising, the SSD completly proves that its because alot of data is being pulled from the HDD and a normal HDD cant transfer fast enough.
If it was a server side problem a SSD would not fix it because it only improves disk transfer rates
I've seen up to the 39th or 40th cut-scene in the Ul'dah storyline. There's only one other cut-scene that "features" chocobos to any degree. They're not being ridden around the city. In fact, they're not being ridden at all. They're "parked" at the chocobo stable.
Back up your claim please. Link me to a video showing normal Ul'dah citizens/NPCs riding freely around the city streets on untethered chocobos. And not just 2 or 3 in an isolated example, but dozens... enough to at least approach what we could expect to see in-game should SE make the mistake of allowing them in cities.
Even if there is such a scene, it would be a far cry from seeing a few individual NPCs in a cutscene riding around, and seeing dozens of players milling around and cluttering up the place, blocking stairways, pathways, NPCs, doors, etc... something that *does* happen in games where mounts are allowed in towns.
If it was something that's considered "commonplace" and part of the city atmosphere, don't you think there'd be NPCs riding them around town all the time? Mounted up? Heck, even leading them around, perhaps carrying goods to a market stand? You don't. You see them only at chocobo stables or otherwise outside the city.
There is nothing backing up wanting chocobos in cities as being beneficial, nevermind ideal, other than that you want it that way.
Jumping is at least something that provides some useful purpose, such as being able to better navigate over certain terrain, or canceling spells, etc. There is absolutely no benefit to being able to ride or stand around inside a city on a chocobo.
Last edited by Preypacer; 07-19-2011 at 08:05 AM.
I'd wager you don't see it for the same reason you don't see the horses talked about in a few La Noscea leves, or the homesteads and farmlands that NPCs talk about, or the crashed/blown up ferry that an NPC at an aetheryte goes on about, or any of the many other things that NPCs TALK about, but aren't actually implemented in the game: Because Square-Enix is still trying to catch up with their vision.
The comment I originally responded to was someone saying that we'd have to have cutscenes of chocobos in cities in order to state that there's lore to back up the idea. There is a cutscene in the Platinum Mirage where right outside the building, you see chocobos and chocobo-drawn carriages rolling past. You also see a much more crowded city street, filled with people and vendors. What we see in these cutscenes is what the cities would look like, if the designers had their way. The cutscenes also directly answer the commenter who was talking about cutscenes = proof of lore. If you are not that commenter, I don't know what you are getting worked up about.
Now, you are getting far, far too angry at someone you don't even know about something you obviously don't know much about, so calm down. <_< We're discussing giant chickens here. Giant. Chickens. Obviously if the (no less than) 3 videos of chocobos in cities aren't enough to convince you that they are there, then nothing will, in which case, I'm not sure why you're even bothering to type any words at anyone at all.
Last edited by Aveline; 07-19-2011 at 08:16 AM.
Sorry, meant engine-based issue, not server-side issue, as FFXI was also due to the engine not being optimized for PC.
Here is the stuttering that a lot of people are complaining about, and not one bit of this was from Fraps. Also, notice the galka running through a wall.
http://www.youtube.com/watch?v=TGi3GIR3dsY
Out in the field, no stuttering at all and a constant 60fps, the only time it dips is during Behest, which is understandable. It never completely stutters though, just an FPS drop.
http://www.youtube.com/watch?v=SzkddEfXinM
Loading screen when first logging into the game, outside of a city.
http://www.youtube.com/watch?v=th7MuHIC-VM
Addressing your last paragraph first, I'm not getting angry. I'm simply challenging you on something you're stating, and asking you to back it up. Please keep your psycho-analysis out of this, and stick to the discussion at hand, okay? Thank you.
Second, your statement about videos not being enough to convince me they're there is completely dishonest. A pure strawman argument. I never said "there are no chocobos in Ul'dah". If anything I've confirmed their existence by acknowledging that they're there pulling parade floats or a transport wagon. What I *did* say is that there are no un-tethered chocobos being freely ridden around Ul'dah, as mounts, by its citizens. If you're going to debate me on something, please be honest and respond to statements I do make. Don't ignore what I have said and conveniently replace it with things I haven't. Thank you.
Now, for your first paragraph, you can "wager" all you want. Your statements are based on what you *think* *might* be the case *in the future*. It's unsupported conjecture based on something you would *like* to see happen, nothing more.
And you so smugly accused me of jumping the gun? Pot, meet kettle.
You are basing your entire premise on 2 or maybe 3 isolated cut-scenes that *still* don't support what you're claiming they do. I'm basing mine on what those same cut-scenes actually *do* show, as well as the state of the game we are playing, right now. Might it change down the road? Sure. It could. Regardless, you cannot build an argument on something that's completely unsupported right now, because you think it "might happen" down the road.
For your second paragraph, you see Chocobos and Chocobo-drawn carriages strolling past. So, in other words, once again, the chocobos were tethered and behaving as beasts of burden, not common mounts. You have not seen cut-scenes of numerous normal city citizens going about their daily routines, freely riding or standing around on untethered chocobos. In other words, my point still stands.
I have no problem with more lively city streets with more vendors or NPCs. I'd welcome a bit more of that as well, in fact. NPCs and such have coded behavior and tend to either move on a pre-set track, or stand in one spot. They're not cluttering doorways, stairways, narrow paths, etc. on giant birds.
I'm now going to duck out of this particular exchange because my point has been made and there's no need to rehash it further.
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