I haven't seen the silly shouts in game, I thought OP quit.

I haven't seen the silly shouts in game, I thought OP quit.
Oh this is a good one.
I do at least give them props for altering the ground AOE's. When they were red I could still see them, but on certain topographies it was tough. Now I have no problem at all seeing them.
But doing Garuda HM as a DPS back when 2.0 came out was very tough for me. I can't tell the difference between those lines, and back when you were doing that fight in half darklight/half AF gear, every second of indecision mattered. I would either have to do the fight with friends in vchat so they could tell me which line was green, or wait in a PUG until I saw which one was getting damaged first. The impairment never caused a wipe, but it was annoying as all hell having to deal with that.
I mean they wouldn't even need to change the colors for that scenario. Make one line straight and another curvy, or one solid and one dotted. It's not as big of a deal now because when a DF gives you 6/8 i110's the fight is a pushover, but it still alienates a percentage of the playerbase. I pride myself in knowing how to handle my job/role for all mechanics in all situations. This particular design decision with garuda HM makes me feel helpless and I absolutely hate that.
Hmm, if they did I still couldn't tell the difference. I tanked it a few weeks ago to get my PLD relic and I still had no clue. So if there was a change implemented it didn't help me any. I just grabbed both adds and kept them away from Garuda, since tanking it in i90 is still pretty easy. I would be very curious, if there was a change implemented, exactly what was changed. I like Trials roulette and have gotten Garuda HM several times since they changed the AOE ground indicators and all I ever hear is "DPS focus green", not "DPS focus broken line".
I've kind of trained myself to not even look at the lines anymore, but I always glance at them right when the adds spawn because there isn't anything else to look at during that momentWhatever change, if any, wasn't deliberate enough. And my color blindness is nowhere near as bad as some others I have met.
Last edited by JayCommon; 08-14-2014 at 02:47 AM.



Correct me if I'm wrong, but I thought they changed the lines for Chirada and Suparna for this reason? So now it's fine? Or no?Make one line straight and another curvy, or one solid and one dotted. It's not as big of a deal now because when a DF gives you 6/8 i110's the fight is a pushover, but it still alienates a percentage of the playerbase. I pride myself in knowing how to handle my job/role for all mechanics in all situations. This particular design decision with garuda HM makes me feel helpless and I absolutely hate that.


The lines were indeed changed in HM, but it didn't do much good. EX doesn't have this problem at all, because Chirada always gives the regen and Suparna always gives the damage and shield.
SE also changed something with T9 golems to help colorblind players, but I don't think it did any good. I don't see how I could tell them apart with a glance if I didn't see colors.
You guys have to give a break to the OP, he is not trying to troll. He just have a condition where he can't deal with numbers that feel off. One of my FC friends have something similar but with colors. He would wear all AF gear or all Allagan gear because one was green and the other one was blue. It would drive him crazy to have a mix color on his character window. So he never has BIS for any of his classes, he is extremely happy that he does not have that problem with the new allagan or AF gear. There are a lot of people in the world that have to deal with things that we consider simple but for them it makes them feel odd or incomplete and drives them crazy until is fix.
OP I don't think the Devs will do what you need for a single player but they may. So far I have not hear of the Devs going out of their way for a player. OP have you send a GM a message explaining your complete situation and how you won't feel stable in the game?



The healing add is still green, and has a thicker line. The other add's line is some kind of light gray or something, and is somewhat thinner, with breaks in it. It's not an enormous difference, it's just the healing add's line is very visible, and the other is somewhat less so. I'd guess it's a slight improvement for colorblind players, while it's a downgrade for everyone else, so the playing field's a bit more even, just not in the right way. :P
In early beta, the green/yellow/orange/red aggro level dots on the enmity list were all the same size and shape. Good times. They do, sometimes, get things right, but it's obviously not something they think about with every design.
10 posts per page is only the default setting; it is bad, and you should feel bad if you haven't changed it.
Forum quirks and features explained: http://forum.square-enix.com/ffxiv/threads/161238

Again, I am not here trolling and I only made this post to ask something and that is my right. If I have to report those that are internet bullying aka breaking the tos I will. Can a GM please close this thread, Seems many people do not know how to just be nice and chat without putting others down,
Thank you
There are varying degrees of color blindness, but hardly any of them are so severe as to where you can't see colors at all. The more common problem is shades of colors resembling each other. A person who isn't color blind would think "How in the world could you mistake green for red?!", and most of the time I can tell them apart just fine. I see the different colors at a traffic light, because the hues are very different from each other. They are not so distinct for the Garuda HM lines.
As for T9 golems, my static only started learning that turn a few weeks ago, and I'm sure the fix you are talking about went into effect before then, but it must be a fix that actually worked because I have absolutely no problem differentiating between the golems. As BRD I pop all CDs and tank the first blue one, that would never work if I had any doubtsBut even for the golems, the red and green ones are easily distinguishable for me as well. Maybe the small size of the Garuda HM lines play a part in my problem with that specific mechanic as well.
Much appreciated. Next time I'm in Garuda HM I'll look for that and see if it helps me any.
edit: I just realized how far we have de-railed the OP topic. Sorry for that ;-;
Last edited by JayCommon; 08-14-2014 at 03:36 AM.
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Whatever change, if any, wasn't deliberate enough. And my color blindness is nowhere near as bad as some others I have met.
But even for the golems, the red and green ones are easily distinguishable for me as well. Maybe the small size of the Garuda HM lines play a part in my problem with that specific mechanic as well.

