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  1. #1
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Grekumah View Post
    Providers and Builders of the Realm,

    There are no plans at the moment to create crafting and gathering dungeons, but we understand everyone’s desire for such content. We would like to look into creating this style of content if we can come up with a well-balanced, fun and interesting idea.
    Simple make certain mechanics in a dungeon that require repair for DoH or removal for DoL.
    (0)

  2. #2
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Counter-Arts View Post
    -snip-
    Basically what Hamlet Defense was in 1.x, they could have easily expanded upon it. Heck even in FFXI crafters had certain uses in Campaign Ops.

    Quote Originally Posted by Dyvid View Post
    Simple make certain mechanics in a dungeon that require repair for DoH or removal for DoL.
    Something else they could have taken a page from XI - Reives from Seeker's of Adoulin, the 'survival skills' they could have implemented or in such a way that if you bring along a botanist they can clear out alternate paths by chopping down overgrown branches/vines, or a miner digging out a blocked passage. (Basically expanding on the idea.)
    (1)

  3. #3
    Player
    Brine_Gildchaff's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    380
    Character
    Brine Gildchaff
    World
    Malboro
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by BobbinT View Post
    Wow! Just... wow!

    I know you're new here, but anyone didn't ever tell you about Hamlet Defense at all?
    ... Is this seriously the way people think is appropriate to respond to a CM essentially saying "we know you guys want something like this; it's trickier to make than you think, but if we can make an idea that's good and that we can implement a) fairly for all classes and b) in a way that's balanced to how -this- game is then we'll gladly do it"? Honestly I wonder about this playerbase sometimes...

    Quote Originally Posted by Dyvid View Post
    Simple make certain mechanics in a dungeon that require repair for DoH or removal for DoL.
    If it were this "simple" something would've been implemented back in 2.1. Stop pretending you know more about how to design, balance, and play-test MMO systems than the people actually making the game.
    (4)

  4. #4
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Brine_Gildchaff View Post
    ... Is this seriously the way people think is appropriate to respond to a CM essentially saying "we know you guys want something like this; it's trickier to make than you think, but if we can make an idea that's good and that we can implement a) fairly for all classes and b) in a way that's balanced to how -this- game is then we'll gladly do it"? Honestly I wonder about this playerbase sometimes...

    If it were this "simple" something would've been implemented back in 2.1. Stop pretending you know more about how to design, balance, and play-test MMO systems than the people actually making the game.
    Dude, take a chill pill and relax. Stressing over little things isn't good for you. I've played MMO's that had this concept and it does work. Also the dev team and producer welcomes player feedback so please don't tell us otherwise.

    Quote Originally Posted by Tupsi View Post
    Sadly, a lot of ARR's changes are here from the loudest group during 1.x polls.
    It was a poll fair and square. Every one could participant so it wasn't the just the vocal minority. In fact the biggest compliant on that subject was the wards and randomness of crafting/gathering.
    (1)
    Last edited by Dyvid; 08-13-2014 at 11:34 PM.

  5. #5
    Player
    Brine_Gildchaff's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    380
    Character
    Brine Gildchaff
    World
    Malboro
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Dyvid View Post
    Dude, take a chill pill and relax. Stressing over little things isn't good for you. I've played MMO's that had this concept and it does work. Also the dev team and producer welcomes player feedback so please don't tell us otherwise.
    I don't have a problem with feedback, and I didn't say it -couldn't- work. I have every problem with, and reserve the right to object to, people being jerks to the CMs.
    (1)

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