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  1. #1
    Player Lithera's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,225
    Character
    Randolont Althoreaux
    World
    Midgardsormr
    Main Class
    Lancer Lv 60
    There are DPS checks in many of the dungeons it's just that the 4-mans are lagging about 25 ilevels behind the average endgamer so unless the DPS are phenomenally crappy or the whole group is at minimum entry ilevel you don't realize they're checks. Final boss of Haukke HM is a DPS check that becomes painful with two fresh DPS. Diabolos is one as well. Final Tam HM as well. Had a MNK check out during that one and we wiped to Red Wedding because we couldn't keep up with the adds.
    (0)

  2. #2
    Player JayCommon's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    963
    Character
    Indaki Sativa
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Lithera View Post
    There are DPS checks in many of the dungeons it's just that the 4-mans are lagging about 25 ilevels behind the average endgamer so unless the DPS are phenomenally crappy or the whole group is at minimum entry ilevel you don't realize they're checks. Final boss of Haukke HM is a DPS check that becomes painful with two fresh DPS. Diabolos is one as well. Final Tam HM as well. Had a MNK check out during that one and we wiped to Red Wedding because we couldn't keep up with the adds.

    Nailed it. There are DPS checks all over the place in this game, but most of us on the forums don't notice it because SE continues to put out "new dungeons" tuned to be beat in i70-75 gear and we are all i100+ You will never experience those checks with that type of disparity. We shouldn't have to purposely lower our gear to get the satisfaction of something tuned for lower levels, but basically SE has unofficially and inadvertantly stated many times that this is how it is going to be.

    *They won't make challenging 8man dungeons because that takes away production time for creating new Raids/End-game (this was a direct quote)

    I haven't ever heard an official response about higher tuned 4man dungeons, but it has been asked for countless times over the last year and the closest thing we ever got was Pharos Sirius. And PS wasn't even *tuned for better gear* it was just the first dungeon that actually made you suffer for trying to plow through phases and not dealing with mechanics properly. Annnnnnnnnnd, that got nerfed to the groundfloor level of that lighthouse.


    And you want to know why?



    Because the majority of the forums cried to NO END about PS.


    I have a feeling we will never see it because Yoshi wants top tier gear coming from Raids/Primals/whatever is next, so making an i100 tuned 4man dungeon when the cap is i110 doesn't leave them any room to give ample rewards to entice people to even care to do it. I would, just for the challenge, but I think I am in the minority. OP I would love to see some 4man stuff where you needed i100 to pass the checks that have been getting put into dungeons, and maybe get some challenge added to the normal faceroll dungeon routine that we have gotten, but the realist in me isn't going to hold his breath.
    (1)
    Last edited by JayCommon; 08-13-2014 at 02:39 AM. Reason: fixed name of dungeon, points out of place, brainfarts etc.