Quote Originally Posted by giftforce View Post
Must you people on this forum always nitpick?

Just because FFXI sucked at implementing an idea doesn't mean it's a crappy idea, it just means it's "back to the drawing board" to improve the idea and make it functional.

If the only problem was that it created illogical party setups then it's a simple case of more parameters being needed.
I actually have to agree with this. The simple solution is this: Just like in WoW (I haven't played Rift since the LFD, but assuming it works the same), you queue up and you select your ROLE. You select tank, healer, and DPS. Based on the model in WoW, you're auto grouped with 3 dps, a tank, and a healer. There is no reason why this game cannot set up specific parameters like this to suit THIS game's typical party.

I never once used the auto-group feature in XI, but I have to say, even XI's lfg system was loads better than the one XIV has. You could just /sea all xx-xx and ask around if nobody was flagged in your level range. The slowness of that system was because of players wanting to QQ over certain classes, which really was part crappy mechanics for classes such as DRG, and part elitist community. An automated LFG tool which groups people based on their role and not class/job will greatly help alleviate that problem. It's not going to be fun for new players to not get invited to a group because job x isn't as good as job y.

bad idea.

/signed
Care to give reasons instead of participating in what appears to be bandwagoning?