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  1. #31
    Player
    Baneus's Avatar
    Join Date
    Oct 2013
    Posts
    391
    Character
    Baneus Prime
    World
    Behemoth
    Main Class
    Thaumaturge Lv 56
    Esuna>Sprint>Remount.

    :P

    Quote Originally Posted by MilesSaintboroguh View Post
    Grinding just to be able to do a weekly raid? WTF?
    Wait...is this a WoW reference?
    (0)
    Last edited by Baneus; 08-10-2014 at 08:57 AM.
    Having an opinion does not make you right or wrong, it simply means you have an opinion. Don't get irritated when people don't agree.

  2. #32
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Felis View Post
    Hunt is the exact example why there need to be stronger enemies in the open world that you can't kill in 5 seconds with a full party.


    During 1.x it worked better
    https://www.youtube.com/watch?v=EKUy...tailpage#t=452
    What part of the video should we look at? Can't watch the whole video without falling asleep.
    (0)

  3. #33
    Player
    korbinn's Avatar
    Join Date
    Mar 2013
    Location
    Limsa Lominsa
    Posts
    29
    Character
    Korbinn Riviera
    World
    Hyperion
    Main Class
    Lancer Lv 50

    To annoy you

    No other reason for it. My solution for you? Be a dragoon. Lol. Elusive Dive removes heavy and then you just sprint it and remount after deaggro.
    (0)

  4. #34
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,377
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    The heavy effect is pretty silly, especially as 1.0 did it more realistically (ala, the 'lamed' effect which naturally means your mount is injured and can't run anymore), but as someone else mentioned, it's to stop you just running through higher level areas on a mount. It's just been poorly implemented, so yeah, I agree with this thread.

    Also in regards to the 'world isn't dangerous enough' argument, perhaps you need to look at it in context - the world is now full of heavily armed thugs running around slaughtering anything that so much as breathes. No wonder the truly 'dangerous' enemies can't be found out in the open, they're either hiding in terror from us monstrous adventurers out to turn their head into a trophy, or they've been driven to extinction.
    (2)

  5. #35
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,999
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    The mount-heavy does nothing to make the world feel more dangerous, it's just annoying. Mounts in this game don't really go that much faster anyway to warrant this kind of a thing (as opposed to chocobos in XI which gave you flee speed)

    It actually would be better if they did kick you off your mount instead of heavying you.
    (1)

  6. #36
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Alukah View Post
    What part of the video should we look at? Can't watch the whole video without falling asleep.
    7:33 until the end
    (1)

  7. #37
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    487
    During 1.x it worked better
    https://www.youtube.com/watch?v=EKUy...tailpage#t=452[/QUOTE]

    Good old Castrum Novum. That is how an Imperial fortress should be, they knew how to build them in those days.
    Better than the absurd short cut or bouncy castle installations we have now. That place was fun.
    (1)

  8. #38
    Player
    Gormogon's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Gormogon Maxwell
    World
    Faerie
    Main Class
    Thaumaturge Lv 60
    1.) Get slowed
    2.) Keep auto-traveling
    3.) Enjoy the scenery

    If it wasn't for all these slows I wouldn't be able to enjoy the beautiful views in this digital world.
    (3)

  9. #39
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Felis View Post
    7:33 until the end
    That's... pretty interesting, I think at least beast tribe strongholds should be like that.

    I remember when I started playing this game and saw those tribe strongholds in my map I thought they would be a sort of special dungeon where you fight a boss related to each tribe (in this case the respective primal), you can guess my disappointment when I hit ~47 and saw they were just more open world areas, and then when I hit 50 and walked freely around them got even more disappointed when all I got was a 'heavy' spam.

    I feel like they ruined something that could have been amazing
    (2)

  10. #40
    Player
    Charisma's Avatar
    Join Date
    Apr 2014
    Posts
    234
    Character
    Barrie Capdevila
    World
    Shiva
    Main Class
    Conjurer Lv 60
    I dont know any MMORPG where you dont get slowed or kicked of mount, because you are being attacked while riding a mount, at all.

    In old WoW times u even died if u got kicked of a mount, while being chased by alot of mobs, in FFXIV this is just lulz.
    (0)

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