Quote Originally Posted by Velox View Post
Where did I say that? I'm talking about the nature of RNG in a casual focused game. RNG is not difficulty, but rather, a cheap time sink. Since XIV is a casual focused game, content caters to the casual player. The casual player either doesn't or can't play a large number of hours per week, thus making any artificial time sink even longer, ultimately resulting in said player not able to complete the content while it's still worth completing. This wouldn't be a huge issue if SE didn't invalidate old content every 1-2 patches, but since they decided to use that model, they have to lighten up on the RNG to compensate.
It's an MMO, thus RNG.

Beyond that, yes, much of the game is intended to fairly easily completed by everyone... until you hit end tier stuff, such as this new fishing rod. It's no longer 'casual' focused, it exists for those dedicated to achieving it, and nowhere is it implied that they intend for everyone to get it at all, much less while it's still the best gear. This situation is much the same as Atma: designed for people to do in their own time, without any heavy group or skill walls, but not something that they expect all players to actually complete.

Yes, I'm sure it's frustrating, and no, I haven't done the fishing grinds, so I can't say that it shouldn't be at all easier, just that it's likely not intended to be at all 'casual' in terms of time dedication.