An mmo isn't something you just play for several months quit return etc, if you want something like that go play a single player rpg.
Agree to disagree. The cost of maintaining a modern MMO would not be profitable in regards to the subscriber base.
Once again, I get it. But the reason WoW has performed so well was due to it's casual fanbase. People who don't even play video games regularly were logging on every day. There reasons for doing so were always different, but for the most part the game appealed to a very broad audience.
I took a long break from FFXI. Yet I wasn't left way behind. The gear I had farmed was still good, areas I knew where still relevant. Only thing was that I was a bit rusty.
I am going to have to side with PinkDeadly, some of you need to realize that they had FFXI-2 it was called FF XIV 1.23, etc....it tanked.
Times change man, you gotta change with them. Until you run a company that needs millions of dollars to sustain itself your ideas of what makes a game are forever lost to the guaranteed sale.
You do know that the plan they had with FFXIV was, "not FFXI", right?I am going to have to side with PinkDeadly, some of you need to realize that they had FFXI-2 it was called FF XIV 1.23, etc....it tanked.
Times change man, you gotta change with them. Until you run a company that needs millions of dollars to sustain itself your ideas of what makes a game are forever lost to the guaranteed sale.
No, this is what you want an MMO to be, not what it is.
If you have problems with the ease with which people can obtain better gear it speaks more to your devotion to want to have a larger gap between hardcore players and casuals.
Once again, I get it, but that model no longer sells subscriptions like it did when MMO's were more popular.
There is a reason this game is on two consoles as well as PC. There is a reason each update includes new emotes and relatively easy to clear content. There is a reason that "gear is given out like candy" as you so elequently put it. That reason should be fairly obvious to anybody looking at this like a business person instead of a hardcore gamer.
It's called accesability, and Yoshi has done very well in that regard.
Stop. I'm gonna stop you where you're wrong. 1.23 was pretty much near perfect in the 1.0 complainers eyes, if they went the path of 1.23 then "1.232.0" would've been a success
Edit: This game is already so simple that my dog can play it. Honestly, if they make this game any easier or simpler they're gonna make me feel like im 5.
Last edited by Barimu; 08-09-2014 at 12:05 PM.
Wait what? 1.23 took place in Vana'diel? It had 8 years worth of content and around 20 jobs to choose from? How did I not know about this?
To be clear, I'm not saying that wanting such content is wrong or stupid. Just that if that's what you want this game to be, I'd reconsider your sub.
Games usually don't get more hardcore friendly. Generally the opposite is true.
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