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  1. #221
    Player
    Magis's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,253
    Character
    Magis Luagis
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Alipoprocks View Post
    Wait, you never have to do treasure hunts, beastman dailies, chocobo raising or vistas for any reason.
    He didn't say you have to. He's saying the options given aren't that great (to him).
    (0)

  2. #222
    Player
    Fated's Avatar
    Join Date
    Jun 2011
    Posts
    1,154
    Character
    Fated Erskine
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    It kind of seems like SE doesn't really know what they are doing. Originally, they basically handed out max ilvl gear to everyone who had enough common sense to run simplistic dungeons a few times a week. They decided players shouldn't be handed raid equivalent gear without raiding and came up with the sands and oils. Now, 2.3 comes out and we're back to having max ilvl gear handed out to everyone because hunts have introduced sands and oils to everyone willing to waste hours tagging mobs.

    I feel like I'm always waiting for this game to become something it never will.
    (9)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  3. #223
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    I remember when SE tried wild things, but it cost them a lot of money with a huge amount of failed games. FFXIV: ARR is their saving grace until they can wise up and bring revenue back to the company. Then they'll go back to being frivolous with their money in whatever projects they do.

    I personally don't mind gear being obsolete every 6 months because there is no reason to have it last more than that. It does feel slightly hollow though, as there isn't anything you can do with main stats that make sense outside of the norm. I've didn't play WoW or XI because they didn't look interesting when they came out, or while they were around so I can't compare my experiences to them. However, the current game looks good and I hope they do some QoL changes and bring in some wild mechanics (while allowing us to completely overgear and faceroll content like in single player FF).
    (0)

  4. #224
    Player Taruranto's Avatar
    Join Date
    Aug 2013
    Posts
    697
    Character
    Archs Crysta
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Fated View Post
    It kind of seems like SE doesn't really know what they are doing. Originally, they basically handed out max ilvl gear to everyone who had enough common sense to run simplistic dungeons a few times a week. They decided players shouldn't be handed raid equivalent gear without raiding and came up with the sands and oils. Now, 2.3 comes out and we're back to having max ilvl gear handed out to everyone because hunts have introduced sands and oils to everyone willing to waste hours tagging mobs.

    I feel like I'm always waiting for this game to become something it never will.
    And now 2.4 will come and they'll handle even better gears to everyone for free!
    (4)

  5. #225
    Player
    Volcano's Avatar
    Join Date
    Sep 2013
    Posts
    386
    Character
    Infernia Heart
    World
    Famfrit
    Main Class
    Conjurer Lv 87
    Quote Originally Posted by Taruranto View Post
    And now 2.4 will come and they'll handle even better gears to everyone for free!

    But if it's to hard to get, everyone will complain. But.....if it's to easy to get, everyone will complain that gear is being handed to them.. HOW DO YOU WIN.
    (0)

  6. #226
    Player
    Barimu's Avatar
    Join Date
    Jul 2014
    Posts
    156
    Character
    Barimu Durimu
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Volcano View Post
    But if it's to hard to get, everyone will complain. But.....if it's to easy to get, everyone will complain that gear is being handed to them.. HOW DO YOU WIN.
    Its simple, make the gear hard to get. Screw the people that want gear handed to them. Boo hoo you have to work to get the gear.
    (3)

  7. #227
    Player Taruranto's Avatar
    Join Date
    Aug 2013
    Posts
    697
    Character
    Archs Crysta
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Barimu View Post
    Its simple, make the gear hard to get. Screw the people that want gear handed to them. Boo hoo you have to work to get the gear.
    Sadly, this is not the direction the game is handled. It's a casual game. Gears every 6 months handled to you by doing easy dungeons, dungeons not-too hard so people who just jumped back into the game can do them and gear themselves quickly. Coil to have the hardcore games do something.

    Rinse and repeat every 6 months. Everyone can jump into the game at any time and be max level (or near max) in a couple of weeks.

    FFXIV is first and foremost a theme park.
    (1)

  8. #228
    Player
    PinkDeadly's Avatar
    Join Date
    Oct 2013
    Posts
    39
    Character
    Pink Deadly
    World
    Ultros
    Main Class
    Conjurer Lv 50
    This game is for casuals. You're gonna eventually deal with it or leave.

    I quit playing for several months right after 2.2 come back thinking "oh man I'm gonna be so far behind."

    I'm not obviously. I can understand many of you don't like this model but there's a reason they did it. It's profitable.

    If they made FFXI-2 in todays current market, it would more than likely tank.
    (1)

  9. #229
    Player
    ApolloGenX's Avatar
    Join Date
    Aug 2013
    Posts
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Barimu View Post
    Its simple, make the gear hard to get. Screw the people that want gear handed to them. Boo hoo you have to work to get the gear.
    Or, I don't know... have raid gear... with raid stats... and quested gear (not just grind tokens) with a different look and different effects for small grouping... so that casuals have something to work toward.

    That's how most games seem to keep folks happy.different methods of progression. Here they tried, but the most they could get creative with was farmville token farming.
    (0)

  10. #230
    Player
    Barimu's Avatar
    Join Date
    Jul 2014
    Posts
    156
    Character
    Barimu Durimu
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by PinkDeadly View Post
    If they made FFXI-2 in todays current market, it would more than likely tank.
    Highly doubt that.
    (3)

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