I think this is what is called Buyers Remorse in relation to 1.0.
I think this is what is called Buyers Remorse in relation to 1.0.
Watching that video its kind of depressing. While 11's combat/boss fights was in no means hard or difficult, that game had so much horizontal progression and content that it was fun. This game, there is no sense of fun because everything can be acquired day one and makes everything pointless.
I agree with this entire post.
I largely think of this game as a work in progress. I think it'll be a while before the game feels complete and a lot of the wrinkles are ironed out. I imagine most MMOs start out slow and start to pick up, I think this game was reset so hard from 1.0 that it's like starting from scratch and it'll take an expansion and quite a few updates to make the game feel complete.
The issue I have is that there hasn't been any progress - the entire game seems to be on a hamster wheel. Content is deprecated, new content replaces it. This happens very frequently, and keeps the relevant content at any given time very small.
It's akin to walking down a hallway between two walls that are moving forward -one in front of you and one behind.... sure, you might be making progress overall (inflated Ilevels)... but all you ever experience is what is between those two walls at any given time.
SE went from one extreme to the other. We went from stagnation in several-year blocks to progression at lightning speed. New content is always interesting but they are going about this the wrong way.
Yes... we are coming up on 1 year and it doesn't feel like the world has "grown".... there are just different instances that are relevant at end game. (Many of them copies of the ones from release - but "hard mode") That is unfortunate.
Fun Fact - XI grew twice its size by the 1 year mark.
Yeah, it's no secret people who enjoy this style of MMO will love ARR, playing 1.2x though shows the creativity SE has without following 100% the 'WoW model.' XIV was just unfortunate to be on an engine not suited for MMOs and rushed out at the same time, 1.23 was the direction most people figured the game would take on relaunch, just without the foundation issue.
I mean, remember this picture?
This is 1.23..only better. It still seemingly retained the same battle system that felt way more like it was designed for a FF game.
Last edited by Tupsi; 08-08-2014 at 05:21 AM.
... and kept those subscriptions active to boot. It was a different time and place though, in more ways than one.
Last edited by Fendred; 08-08-2014 at 06:09 AM.
Definitely true, however, does not mean it can't work now. This game will not last if all it does is push content every 3 months and render everything else useless. If I wanted that type of content i'd go play guild wars 2 which is free to play. I want to see this mmo be successful AND good.
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