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  1. #11
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    exept weishan all the change of the 2.2-2.3 have come mostly for please player oldschool, grind and long term goal. they are content directly taken from old game.
    i think they have gone wrong with the 2.2-2.3, instead to offer challenge and multiple activity, they have try to follow a simple design raid+dungeon+smal anexe activity. but that soo wrong. we need more than this, dungeon and raid are nice, but must'nt be the only activity with a good progression.

    one more point, the vertical progression they are doing it's bad, really really bad. the speed it's too fast, with the 2.4 we will probably see the i130 gears. when our max level is 50 almost 3 times our level... that not normal that way too much! they need to slow down the gears evolution, they need to offer content that will be of the same difficulty with different reward. a bit of horizontal progression is needed...

    ps: i seriously hope the 2.4 will be different of the 2.2-2.3, we need to get balance between grind and fast reward... and more important... please, pretty please give us stuff fun to do! and true challenge, if i want to play DDR, i will go play DDR... not ff14
    (2)
    Last edited by silentwindfr; 08-07-2014 at 03:33 PM.