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  1. #11
    Player
    Alzelia's Avatar
    Join Date
    Apr 2011
    Posts
    323
    Character
    Alzelia Shey
    World
    Hyperion
    Main Class
    Carpenter Lv 50
    I bet the problem is the server side UI
    (1)

  2. #12
    Player
    Join Date
    Jun 2011
    Posts
    710
    Quote Originally Posted by Evangelus View Post
    Can we have a report or BIG news on the progress of the optimization of the FFXIV crystal tool engine and server?

    After 10 months without detail ... it's time to update information about the process !

    The Technical Advisor Yoshihisa Hashimoto (Next Generation Game Engine Development) can give some good news? yoshi? Rukkirii and Bayohne? God?

    Thanks for reply
    These are the biggest issues because they filter down into everything else.

    Note that Yoshi has made allusions to working on the server. He said they cannot change things like targeting system until they work on the server. They seem very hesitant to improve the servers for some reason though.
    (0)
    Last edited by giftforce; 07-17-2011 at 09:13 AM.

  3. #13
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    Quote Originally Posted by Coldfire View Post
    According to some bug reports it even seems to have gotten worse (stuttering in towns, crashes, etc.). So I'm also wondering what they are planning and what has already been done. I hope they don't make the mistake to cut the PC version so it looks and feels the same as the PS3 version :/
    Crystal tools is already optimised for PS3, because thats the console it was designed for, the PC version of Crystal tools takes alot of adjustments to optimise because programming for PC is completly differant to PS3 programming.
    (1)

  4. #14
    Player
    Alzelia's Avatar
    Join Date
    Apr 2011
    Posts
    323
    Character
    Alzelia Shey
    World
    Hyperion
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Delsus View Post
    Crystal tools is already optimised for PS3, because thats the console it was designed for, the PC version of Crystal tools takes alot of adjustments to optimise because programming for PC is completly different to PS3 programming.
    That's understandable, but what's the status of these changes?
    (2)

  5. #15
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    Quote Originally Posted by Alzelia View Post
    That's understandable, but what's the status of these changes?
    Lol thats what we want either Yoshi-P or a community rep to tell us
    (1)

  6. #16
    Player
    Ark_mage2's Avatar
    Join Date
    Mar 2011
    Location
    Ishgard
    Posts
    194
    Character
    Ezra Guilian
    World
    Gungnir
    Main Class
    Conjurer Lv 32
    Well we won't get a response until Monday at the earliest. We need to keep this thread alive until then. These changes are not only important to the implementation of features in the game, but the responsiveness and feel of the UI and the client play a big part in the feel of the game itself. These are probably the biggest changes that are going to be made to the game.
    (0)

  7. #17
    Player
    Shipp's Avatar
    Join Date
    Jul 2011
    Posts
    263
    Character
    Shipp Atori
    World
    Brynhildr
    Main Class
    Conjurer Lv 50
    I would also like to know this, as a major negative to me is the ridiculous stuttering and disconnections in cities.
    (2)

  8. #18
    Player

    Join Date
    Mar 2011
    Location
    Texas
    Posts
    10
    Yeah, what's the deal with this? Haven't heard anything...
    (1)

  9. #19
    Player
    Evangelus's Avatar
    Join Date
    Mar 2011
    Posts
    4,834
    Character
    Evangelus Seed
    World
    Ragnarok
    Main Class
    Arcanist Lv 100
    Yes it's a simple question : what's the status of these changes after 10 months?
    (4)
    Rédacteur sur JeuxOnline FFXIV : http://ffxiv.jeuxonline.info/
    Twitter : https://twitter.com/JOL_FFXIV

  10. #20
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    All that is certain is that they haven't actually worked on the servers&engine extensively for 10 months. The new management decided to tackle the issues with Hashimoto's help, so I'd guess they have been researching, testing and adjusting for half a year now.

    I wouldn't be surprised if it takes them another 6 months to implement the changes to the live servers (on top of everything else they need to be careful not to corrupt our characters) but as said previously, we could still get an answer out of them in regards to what's going on right now.

    I'd enjoy the current patches much more knowing that they are working hard at fixing the true core problems of the game that go beyond just game mechanic issues. As someone said, no game mechanic rehaul is going to have as large of an impact on the game as these fixes.

    Imagine a snappy, perfectly responsive and smoothly running FFXIV with no hiccups.

    That's what I want to see.
    (7)
    Last edited by Betelgeuzah; 07-17-2011 at 06:07 PM.

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