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  1. #151
    Player
    kukurumei's Avatar
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    Mar 2011
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    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Kiote View Post
    This change is ridiculous. The problem with the repair system was not the number of mats required, it was the number of time you needed a repair in a given day. If they had even remotely thought about what they were doing they would have made it so Items only degraded roughly once a week. Then people wouldn't have to carry repair items and repairing would have become a viable part of the game. Gutting the system and adding a repair all is a lazy poorly thought out idea that is going to result in months if not years of content adjustments because a massive portion of this game is about the skill and dedication of crafting and a religious level belief in respecting the laws of nature.
    That's two sides of the same coin. Both is a factor or space and time.

    The need to have a crap load of materials at all times or they take multiple trips home. No matter what you have to drag around half a dozen stuff to repair your set is the ultimate goal to cure.

    With 1 type of material, you have at most 2 sets maybe 3 if you had some eq that was far different level.

    Buy a stack of lvl 4 dark matter. You'll basically be able to live on that anywhere for a couple of days.

    Contrary to your false opinion, they know what they're doing in this case. They didn't want to scub the material based repair or the repair base system in general, so they made the optimal work-a-around.
    (2)

  2. #152
    Player
    darkstarpoet1's Avatar
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    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Raze View Post
    You certainly love the blame game, but I was just hoping you could make a point that took everyone's perspective into account instead of yours since your ranks are so amazing.
    lol here let me show you what i commented on. it's the thing in the quote above my post btw.

    "What if you have more than 2 crafts? Even if you consolidated the crafting repair system to two mats per class, if you leveled up two classes that 4 mats, then you level up another and its 6 mats, 4 crafts? 8 mats. "

    i pointed out i had more than 2. my post had something to do with the thread and yours decides to come and attack me. why don't you show me more than a few times that i have pointed out my ranks. i may have done so 3-4 times total and two of them were today involving the same thing when someone says it cannot be done with multiples.

    if you have anything intelligent to bring to the conversation i will respond to you. until then good luck trolling someone else.
    (0)


    http://crystalknights.guildwork.com/

  3. #153
    Player
    Raze's Avatar
    Join Date
    Mar 2011
    Location
    Margaritaville
    Posts
    407
    Character
    Glass Blades
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by darkstarpoet1 View Post
    lol here let me show you what i commented on. it's the thing in the quote above my post btw.

    "What if you have more than 2 crafts? Even if you consolidated the crafting repair system to two mats per class, if you leveled up two classes that 4 mats, then you level up another and its 6 mats, 4 crafts? 8 mats. "

    i pointed out i had more than 2. my post had something to do with the thread and yours decides to come and attack me. why don't you show me more than a few times that i have pointed out my ranks. i may have done so 3-4 times total and two of them were today involving the same thing when someone says it cannot be done with multiples.

    if you have anything intelligent to bring to the conversation i will respond to you. until then good luck trolling someone else.
    If you point out your ranks "a few times" on every thread it starts to really be your only point.

    Quote Originally Posted by darkstarpoet1 View Post
    i repair all of my own gear
    Quote Originally Posted by darkstarpoet1 View Post
    as a r50 weaver it does not matter how many of the others have recipes since i have stacks of those.
    Quote Originally Posted by darkstarpoet1 View Post
    i personally have every craft besides cul and crp 35+ and my crp is over 30 as well
    Well, ok, aside from all the condescending stuff you had to say to everyone, you did only mention your sweet ranks 3 times, which is technically "a few" in this thread lol. I guess if that is considered bringing something intelligent to the argument, I'll do that too!

    If they're gonna screw around with the "maybe they're useful at some point" on beast coins and screw up a lot of players' inventory possibly, they should cut me some slack on all the repair mats I gotta carry around. Because I have a 50 craft and can repair pretty much everything, my opinion matters sooooo much!

    I could have taken you more seriously if you didn't run to get your sig updated to all 50s while you were posting ^^
    (1)

  4. #154
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
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    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    ok since you have to continue to refuse to have an intelligent conversation on the thread i will not respond to you again and finally someone earned my blacklist.

    back on topic. if anyone could give one good reason against why it would be a bad thing to allow the crafters with repair materials already to continue using them until they empty their supply please explain. that's all i asked for and admit it would be a good thing moving forward to go with the less repair materials by using dark matter.

    is there a problem with the idea that was posted earlier in the thread before it got derailed by personal attacks?
    (1)
    Last edited by darkstarpoet1; 07-17-2011 at 08:44 AM.


    http://crystalknights.guildwork.com/

  5. #155
    Player

    Join Date
    Mar 2011
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    Uldah
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    889
    Quote Originally Posted by darkstarpoet1 View Post
    back on topic. if anyone could give one good reason against why it would be a bad thing to allow the crafters with repair materials already to continue using them until they empty their supply please explain
    Because then we wouldn't LAWL at your QQs here.
    (3)
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  6. #156
    Player
    Synapse's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah - Sargatanas
    Posts
    793
    Character
    Synaptic Striker
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by darkstarpoet1 View Post
    ok since you have to continue to refuse to have an intelligent conversation on the thread i will not respond to you again and finally someone earned my blacklist.
    lol too many retards and trolls, its better to avoid that bunch from just seeing their few replies. including the TL;DR bunch, whats the point behind it anyway? letting everyone know you didn't read? what does that contribute? lol
    (0)
    Goodbye, Final Fantasy...

  7. #157
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    Mar 2011
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    Uldah
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    889
    Quote Originally Posted by Synapse View Post
    lol too many retards and trolls, its better to avoid that bunch from just seeing their few replies. including the TL;DR bunch, whats the point behind it anyway? letting everyone know you didn't read? what does that contribute? lol
    TL;DR



    ^^
    (0)
    Rarely Plays
    See your face upon the clear water. How dirty! Come! Wash your face!
    loltanaka: http://www.youtube.com/watch?v=WOOw2yWMSfk

  8. #158
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
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    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Ilean View Post
    Because then we wouldn't LAWL at your QQs here.
    oh you mean like the people that play the game laugh at you specifically?

    it's actually quite common to have the people that play the game say they won't come to the forums just for this type of responses in here. this was supposed to be about voicing your opinions not bashing others. if you have an opinion and want to state then say it and stop with the personal attacks. geez some children never cease to amaze me.
    (0)


    http://crystalknights.guildwork.com/

  9. #159
    Player
    Synapse's Avatar
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    Mar 2011
    Location
    Ul'dah - Sargatanas
    Posts
    793
    Character
    Synaptic Striker
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Ilean View Post
    TL;DR



    ^^
    Obviously you did >.>;
    (0)
    Goodbye, Final Fantasy...

  10. #160
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by darkstarpoet1 View Post
    ok since you have to continue to refuse to have an intelligent conversation on the thread i will not respond to you again and finally someone earned my blacklist.

    back on topic. if anyone could give one good reason against why it would be a bad thing to allow the crafters with repair materials already to continue using them until they empty their supply please explain. that's all i asked for and admit it would be a good thing moving forward to go with the less repair materials by using dark matter.

    is there a problem with the idea that was posted earlier in the thread before it got derailed by personal attacks?
    Do you mean using repair materials and dark matter?

    That's kinda bad in the long run because it's a waste of developer resources and a balance problem.

    Dark matter will always be dark matter, but you have thousands of combination of repair materials which causes both a annoyance to decide and to balance (what constitutes as a proper priced repair material for X item as oppose to Y item)

    More closer to the problem is trying to implement the system. Dark matter seems to be a convenient and quick hack/patch to the existing repair system. Just replace all "ID"s to dark matter "ID"s. If you try to program to accept both...well that's a lot more effort.

    It's an overnight job as oppose to a week long job so to say.
    (0)

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