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  1. #1
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    Quote Originally Posted by DoubleEcho View Post
    I think Clothcraft may be the exception to this. Leatherworker only has 1 spetch (raptor) that isn't used in something else and the other classes from what I've found use most if not all of the repair mats for other synths (for instance Carpenter's branches are used in other recipes). If you can find other repair mats that are solely used for repair please post them too! I think the list will be pretty short though.
    as a r50 weaver it does not matter how many of the others have recipes since i have stacks of those. in other words it is ok to forget one class as long as the others are taken care of? it's not my job to search each class and see their repair material.

    i pointed out the flaw in your argument against the other person. they specifically stated fents and leathers and you said they all had recipes. i just showed you were wrong and now you want to change your argument since it was proven that one was completely false.
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    Last edited by darkstarpoet1; 07-16-2011 at 08:54 AM.


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  2. #2
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    Quote Originally Posted by darkstarpoet1 View Post
    as a r50 weaver it does not matter how many of the others have recipes since i have stacks of those. in other words it is ok to forget one class as long as the others are taken care of? it's not my job to search each class and see their repair material.

    i pointed out the flaw in your argument against the other person. they specifically stated fents and leathers and you said they all had recipes. i just showed you were wrong and now you want to change your argument since it was proven that one was completely false.
    Well excuse me then, I didn't notice cloth fent. Also I never said it was your job to search for these, I invited you to look. Not my problem if you don't want to look, but at first glance yes Clothcraft gets the short end of the stick on repair mats. However, you can't make everyone happy when you're doing large scale changes so my advice to you is suck it up. Otherwise, stop whining about your stacks and stacks of fents. By the way, how many stacks of fents do you have? Because if you wasted loads of cloth making fents that wasn't a wise move for a couple reasons:

    1. Simply looking at the YG recipe lists would have showed you that they're only for repair, unless you're trying to sell them. Which leads into

    2. Repair materials do not drive the economy as much as you would like to think. Now, someone may buy a stack of Iron Nuggets but they're not using that to repair 99 items - they're using that for a skillup. No one is going to buy your stack of fents when it only has 1 purpose.

    You made a bad decision in making a load of fents when they only have one purpose. Your options now are save them in case they come up with a recipe for them or NPC them - the choice is yours. But no one is going to put everything on hold just because you can't do anything with your stock of fents.

    I had a similar problem too - I made stacks and stacks of wolf leather and stockpiled alumen and formic acid, and then a patch adjusted the skill rank for Wolf Fur which made it useless as a skillup synth. So I sucked it up and moved on to other recipes.
    (2)


    "I know not what brings men joy. Of what drives them to great deeds, of what legacies they hope to leave, I know less yet. But I do know this: The true hero of this tale was the man forgotten."

  3. #3
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    Quote Originally Posted by DoubleEcho View Post
    Well excuse me then, I didn't notice cloth fent. Also I never said it was your job to search for these, I invited you to look. Not my problem if you don't want to look, but at first glance yes Clothcraft gets the short end of the stick on repair mats. However, you can't make everyone happy when you're doing large scale changes so my advice to you is suck it up. Otherwise, stop whining about your stacks and stacks of fents. By the way, how many stacks of fents do you have? Because if you wasted loads of cloth making fents that wasn't a wise move for a couple reasons:

    1. Simply looking at the YG recipe lists would have showed you that they're only for repair, unless you're trying to sell them. Which leads into

    2. Repair materials do not drive the economy as much as you would like to think. Now, someone may buy a stack of Iron Nuggets but they're not using that to repair 99 items - they're using that for a skillup. No one is going to buy your stack of fents when it only has 1 purpose.

    You made a bad decision in making a load of fents when they only have one purpose. Your options now are save them in case they come up with a recipe for them or NPC them - the choice is yours. But no one is going to put everything on hold just because you can't do anything with your stock of fents.

    I had a similar problem too - I made stacks and stacks of wolf leather and stockpiled alumen and formic acid, and then a patch adjusted the skill rank for Wolf Fur which made it useless as a skillup synth. So I sucked it up and moved on to other recipes.
    just the items i showed is 8 stacks wasted. that's not multiple stacks of anything. reading comprehension does count btw.
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  4. #4
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    Quote Originally Posted by darkstarpoet1 View Post
    just the items i showed is 8 stacks wasted. that's not multiple stacks of anything. reading comprehension does count btw.
    So does being able to count, you only posted 7:

    Quote Originally Posted by darkstarpoet1 View Post
    you must not have looked too hard.

    hempen fent 0 recipes
    cotton fent 0 recipes
    canvas fent 1 recipe
    velveteen fent 0 recipes
    linen fent 0 recipes
    chamois spetch 0 recipes
    raptor leather spetch 0 recipes

    that's 8 stacks of materials that are completely wasted besides the making of vintage hose. looks like maybe they do have something to worry about with all of their mats. i didn't even look up all of the items either just the ones i didn't think had any recipes.
    Also I asked how many stacks of fents you created, not what you posted there. You never said in that post that this is what you created that's "going to waste".

    What is the total amount of fents of all cloth you have created that you're so upset about?
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    "I know not what brings men joy. Of what drives them to great deeds, of what legacies they hope to leave, I know less yet. But I do know this: The true hero of this tale was the man forgotten."

  5. #5
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    Quote Originally Posted by DoubleEcho View Post
    So does being able to count, you only posted 7:



    Also I asked how many stacks of fents you created, not what you posted there. You never said in that post that this is what you created that's "going to waste".

    What is the total amount of fents of all cloth you have created that you're so upset about?
    ok ya caught me i did miscount my own post. get the firing sqaud, but that still doesn't change the fact those will be worthless with nothing to use them on. that was what the original point was about that you argued they all had recipes.
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  6. #6
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    Quote Originally Posted by darkstarpoet1 View Post
    ok ya caught me i did miscount my own post. get the firing sqaud, but that still doesn't change the fact those will be worthless with nothing to use them on. that was what the original point was about that you argued they all had recipes.
    Then I retract that they all have recipes, it's obvious that Clothcraft doesn't make out well with this. How many fents do you have on you total? Unless you made 2 stacks of each type it's not a deal breaker man. There's other mats in this game that have no use too.
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    "I know not what brings men joy. Of what drives them to great deeds, of what legacies they hope to leave, I know less yet. But I do know this: The true hero of this tale was the man forgotten."

  7. #7
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    Quote Originally Posted by DoubleEcho View Post
    Then I retract that they all have recipes, it's obvious that Clothcraft doesn't make out well with this. How many fents do you have on you total? Unless you made 2 stacks of each type it's not a deal breaker man. There's other mats in this game that have no use too.
    no the only thing i felt would have been right was to allow people to use either/or that way they could dispose of the materials they had and have the option for the other way with the change. moving to it gradually would work, but the drastic switch would suck for people with the mats already. that's my only complaint is that it becomes wasted mats where at least gradually moving would allow people to use their old mats first.
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