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  1. #1
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    I'd rather see Blue Mage as an all class job crystal (i.e. you could be a Gladiator Blue Mage, Marauder Blue Mage, Lancer Blue Mage, etc.) that allows the wielder to access Blue Magic Skills instead of Cross-class skills and Job abilities. Gaining Blue Magic would be a sidequest similar to Sightseeing and Hunts rather than a normal progression.
    Quote Originally Posted by LillithCale View Post
    I could see DRK as a tank, but please not SAM. SAM is just not a tank class and I don't see why people keep thinking it should be T_T
    Was you primary interaction with the Samurai class/job FFXI? (and even then Samurai gear seems to imply that it was originally intended to be a parry tank) Because in several other FF games they tend to be Heavy Armor Frontliners with slightly less hp then Knights, but better evasion/counter abilities.
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    Last edited by Ultimatecalibur; 08-05-2014 at 03:38 AM.

  2. #2
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Ultimatecalibur View Post
    Was you primary interaction with the Samurai class/job FFXI? (and even then Samurai gear seems to imply that it was originally intended to be a parry tank) Because in several other FF games they tend to be Heavy Armor Frontliners with slightly less hp then Knights, but better evasion/counter abilities.
    Pretty sure FFXI SAM was *supposed* to have been a tank, they just screwed it up. Kind of like Ninja was not supposed to be a tank, but everyone used it as one because utsusemi was ridiculous. Besides, Samurai are basically the Japanese version of the European knight, which is typically thought of as a Tank archetype. There's no reason the SAM can't follow suit.

    DRK, on the other hand makes less sense as a tank. DRK is all about sacrificing his own life in order to wield forbidden power (ie Darkness & Souleater), which is a little more of a stretch (not that they can't, BRD is an archer now, after all).
    (0)
    Last edited by Giantbane; 08-05-2014 at 06:52 AM.

  3. #3
    Player
    VargasVermillion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    851
    Character
    Val Vermillion
    World
    Tonberry
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Giantbane View Post
    Pretty sure FFXI SAM was *supposed* to have been a tank, they just screwed it up. Kind of like Ninja was not supposed to be a tank, but everyone used it as one because utsusemi was ridiculous. Besides, Samurai are basically the Japanese version of the European knight, which is typically thought of as a Tank archetype. There's no reason the SAM can't follow suit.

    DRK, on the other hand makes less sense as a tank. DRK is all about sacrificing his own life in order to wield forbidden power (ie Darkness & Souleater), which is a little more of a stretch (not that they can't, BRD is an archer now, after all).
    To be fair on the bard point, Edward from FFIV could use bows so it's not completely unheard of for a bard to use bows.
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  4. #4
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by Ultimatecalibur View Post
    I'd rather see Blue Mage as an all class job crystal (i.e. you could be a Gladiator Blue Mage, Marauder Blue Mage, Lancer Blue Mage, etc.) that allows the wielder to access Blue Magic Skills instead of Cross-class skills and Job abilities. Gaining Blue Magic would be a sidequest similar to Sightseeing and Hunts rather than a normal progression.


    Was you primary interaction with the Samurai class/job FFXI? (and even then Samurai gear seems to imply that it was originally intended to be a parry tank) Because in several other FF games they tend to be Heavy Armor Frontliners with slightly less hp then Knights, but better evasion/counter abilities.
    Even in FFXI, SE publicly stated they had wanted SAM to be a tank. Even more reason they'll "do it right" this time by making it what they wanted it to be in a system where it's easier to do that.
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