OP's is mostly a healer, would queue under healer- trifecta still trifecta.Please no support job for this game, EVER... There is a reason why not many people play support jobs. It's boring, uneventful and generally just not fun. Not to mention, once certain support jobs is deemed MUST have, then good luck trying to get anything going on endgame. If you think duty finder is slow, once support class is introduced, it will be even worse. It's the same disease that's plaguing FFXI for over 10 years.... and they are still having a hard time balancing the game.
I would very much like an actual bard in the game: HP/MP refresh focussed, the SMN of the healers. Of course it would have to work with either a SCH or WHM. I have no doubt SE could make that work.
Let's hope they decide to have a workable job system in 3.0 instead of the 1.0 remnant we have now. This would mean they could just add a job and balance it out instead of adding a class, think of which cross class abilities they need, adjust it so it's not overpowered when used by another job and more of the annoying shenanigans our current system deals with.
Edit: oh and yes, give us Ranger. The joy when I heard they brought classic FF jobs back: gladiator to paladin, thaumaturge to black mage, archer to rang.. Wait what!? Bard???
Last edited by abzoluut; 08-04-2014 at 11:11 AM.
The point is that you can't just go and separate Bard from Archer because people leveled that class/job combination. You can't go to someone who leveled Archer in order to become a Bard and say "you are no longer a Bard, you are a Ranger now, if you want to be a Bard again, you have to level this new class."
If they decide to overhaul the job system (which Yoshi mentioned as an option), I see this happening. It would mean that you're still a BRD, but we'd call it Ranger.
Let's not forget that Archer was forced into Bard because it was less weird to have a Ranger that could sing songs..
Bard songs in this game are cooldowns. That's not a bad thing because it fits within the game's combat system. To their credit, SE has succeeded in implementing Bard while games like WoW have struggled with doing so.
Let's also keep in mind the Bard we have is a variation of the classic bard, AKA the bard everyone who knew about fantasy admired before their image was ruined by the likes of Edward and FFTactics' Bard. Bards are versatile badasses that can hold their own in a fight on top of knowing songs and lore, mostly due to the bard being an offshoot of the rogue archetype. I mean, I know we couldn't have gotten the actual bard from A Bard's Tale in here because of how the armoury system works, but lets's not pretend our bard is somehow less than the buffbot some think is the only possible rendition of the bard.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)
Bard songs in this game are cooldowns. That's not a bad thing because it fits within the game's combat system. To their credit, SE has succeeded in implementing Bard while games like WoW have struggled with doing so.
Let's also keep in mind the Bard we have is a variation of the classic bard, AKA the bard everyone who knew about fantasy admired before their image was ruined by the likes of Edward and FFTactics' Bard. Bards are versatile badasses that can hold their own in a fight on top of knowing songs and lore, mostly due to the bard being an offshoot of the rogue archetype. I mean, I know we couldn't have gotten the actual bard from A Bard's Tale in here because of how the armoury system works, but lets's not pretend our bard is somehow less than the buffbot some think is the only possible rendition of the bard.
There was a Bard in WoW?! Or an attempt to add one? I've been sleeping under a rock... Tell me more XD
Also OP's is a healer not as much support class, or you could keep much of the Archer's mechanics and still make it bard like (dot, music - like OP has done or SMN is). In all the FF I can recall Bard's abilities were Bard spells (songs), sure Bard in other games like DnD were different but.. in FF I want FF. Bard didn't have to be a buff dispenser to still feel and play like a FF bard, specially if Yoshida wants to stick with the Uber Trinity only.
Last edited by Shougun; 08-04-2014 at 01:32 PM. Reason: double pasted lol
Interesting idea for a new type of healer.
Some things I would change.
- Guild : Ul'Dah. Gridania already have a healer's guild with Conjurer.
- Soul Voice : BRD lvl 50. The last ability is generally something special and really powerful. I think it would fit better than Valor Minuet. It could be swapped with Requiem
- Cross-class : Remove Pugilist, since job can only pick from two classes anyway
In 1.0, Archer didn't have any song-related ability, so BRD was a deliberate choice, weird as it was
Last edited by Reynhart; 08-04-2014 at 02:41 PM.
Player
The movement based abilities are a bit useless. It's either move and loose some use of your abilities or fall of Titan's cliff. So a few of your abilities won't see much use in certain battles as they will constantly have to be recast.
LMAO, stop posting and wasting time. If you want to design a game go for it. Send this to the DEVS as feedback.
Thanks
Some people have asked for a bard/minstrel type class, but most have noted the fact it wouldn't work because of the trinity. Blizzard sort of tried to get their foot in the door by introducing a minstrel NPC during Cataclysm but that didn't get anywhere.
* The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
* Design ideas:
Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)
How was this choice carefully weighed? Miracuously an Archer could turn into a BRD in 2.0. They needed BRD because it would be less weird to have a BRD sing songs instead of a Ranger. They hid behind their quick made up lore how BRD's suddenly equip bows too.
So yes, in 1.0 Archer did not have any songs because it was meant to be a pure DPS. One would think it would become a Ranger/Sniper/Hunter in 2.0, but they blew our minds with BRD.
Let's just hope SE makes the correct decision for 3.0 and overhauls the job system.
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