Quote Originally Posted by Ferth View Post
I think I've only seen one post where someone was in favor of keeping the cap at 50.

That isn't what most of us are asking for I think. We just want them to decide on a cap, get us to the cap in a timely manner, and then gear the rest of the endgame content around challenges that will still be challenges 3 expansions down the road.

In a game like WoW, or Lotro, where one character is locked into one class, the only way for them to add new content is to raise the level cap.

The dynamic of the game is you hit the level cap, and then you grind raids for your gear set. Once you have the set You can maybe continue grinding for those impossibly rare weapons and accessories but that's it. They can't really add new raids with different sets. so they raise the level cap, give you higher level raids with higher level sets for you to grind.

The dynamic for a game like FFXI is once you hit the level cap, your linear progression stops and now your character grows outwardly, you level new jobs, you get better gear, some of that gear might inspire you to level a different job, you need to level more subjobs to round out the jobs you have, you gather key items that are beneficial at various stages of growth.
You, quite obviously, do not play WoW. There are numerous raids per expansion, and once my priest gears up, I go in as a mage and gear up, then onto the lock, etc. After they're all geared, there is usually a new raid out which drops more loot. People still do all of the dungeons while they are relevant, and people still go back and do old content.

The WoW class system vs "do it all on one character" doesn't hold weight either. Yeah, in XI and XIV you can go in as any class to get gear, and it doesn't matter if your healing gear drops while you're on a tank role. Obviously you can still roll on it. However there is even more reason to go raiding ad nauseum in WoW. Know why? When I go raid on my priest, and a tier piece drops for my mage, I can't roll on it and just mail it to my priest. I have to actually have the toon in the raid that needs that piece. So in essence, it's no different than running Dyna in XI for years and years and years gearing up every job, because I'm doing the exact same thing in WoW, only it doesn't take years upon years to do, it takes maybe 2 years of CONSTANT progression instead of capping out, strutting around a city for 5+ years and then having the rug pulled out from underneath me.