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  1. #1
    Player
    Kenji_Shiratsuki's Avatar
    Join Date
    Oct 2013
    Posts
    34
    Character
    Nali Whitewind
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Dark_Legacy View Post
    -Snipped-
    Easy solution: Party Finder+Invite FC/LS friends. Seriously, the marks were intended to be taken down by a full party at S-rank, light party at A-rank, and solo at B-rank. If someone can't pull together a full party for an S-rank, they have other issues. Also, all those casuals who only play weekends can BAND TOGETHER and fight the mobs as party. People who aren't really into hunts could also easily be convinced to help someone out on just one mob. If they REALLY can't get enough people to do an S-rank, then do all the B and A ranks. The way it is right now, it's still hard for casuals to get credit in hunts, so this really isn't making the situation any worse for them.
    (2)

  2. #2
    Player
    Tolmos's Avatar
    Join Date
    Sep 2013
    Posts
    219
    Character
    Alter Kerl
    World
    Goblin
    Main Class
    Conjurer Lv 1
    Quote Originally Posted by Kenji_Shiratsuki View Post
    If someone can't pull together a full party for an S-rank, they have other issues.
    You're right- the other issue being that all other players had already done the hunt and didn't need the reward anymore, and had likely already helped half a dozen other people get the reward after it was no longer needed.

    Since we've found the problem, let's find the solution... don't make it hard to find groups by limiting the reward like that.
    (0)

  3. #3
    Player
    Kenji_Shiratsuki's Avatar
    Join Date
    Oct 2013
    Posts
    34
    Character
    Nali Whitewind
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Tolmos View Post
    Since we've found the problem, let's find the solution... don't make it hard to find groups by limiting the reward like that.
    It's not nearly as hard as you think for a player to make their own solution in a situation like that. Put together or join an LS that schedules hunts for times you can attend. When you don't have much time, scheduling it, organizing it, will help you make the most of that time. Players who only play on certain days can group up with other people who don't want to zerg all marks as soon as reset happens and problem solved. It's really not the job of the developers to worry about players who can't be arsed to go through the effort to find other players to do content DESIGNED for multiple people...it's a much larger issue the way things are now.
    (1)

  4. #4
    Player
    Illya's Avatar
    Join Date
    Aug 2013
    Posts
    629
    Character
    Illyasviel Einzbern
    World
    Ultros
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Kenji_Shiratsuki View Post
    It's not nearly as hard as you think for a player to make their own solution in a situation like that. Put together or join an LS that schedules hunts for times you can attend. When you don't have much time, scheduling it, organizing it, will help you make the most of that time. Players who only play on certain days can group up with other people who don't want to zerg all marks as soon as reset happens and problem solved. It's really not the job of the developers to worry about players who can't be arsed to go through the effort to find other players to do content DESIGNED for multiple people...it's a much larger issue the way things are now.
    This is stupid, you're actually suggesting people should make "Hunt statics"? For open-world, non-instanced content?
    (1)

  5. #5
    Player
    Kenji_Shiratsuki's Avatar
    Join Date
    Oct 2013
    Posts
    34
    Character
    Nali Whitewind
    World
    Faerie
    Main Class
    Red Mage Lv 100
    If they have so little time on their hands that they need to be able to jump in RIGHT NOW and do all S-ranks in 2h, yes. If they can be satisfied soloing down all B-ranks or duoing all B and A-ranks with a friend and chocobos, that's fine too. I don't see why it's so stupid. It's perfectly sensible. If you don't have more than a few hours a week, you have to spend it wisely. Thus, you schedule things so you can get them done expediently.

    Edit: I am a casual and I have time limitations. I also play with other people who are casual. I don't think this would impede my ability to hunt. In fact, it would GIVE ME the ability to hunt. I've tried going out there and following the zerglings, it does not work! If the mobs were at least AROUND I could solo the B-ranks each week and be happy with that. As it is, I get 0 seals, because I can't find anything to fight, and when I do, I get no credit because of the massive horde surrounding it. If I fight something alone, I get yelled at. No solution can be perfect for everyone, but this is a heck of a lot better than it is now!
    (1)
    Last edited by Kenji_Shiratsuki; 08-02-2014 at 04:21 AM. Reason: clarity

  6. #6
    Player
    Hiruke's Avatar
    Join Date
    Aug 2011
    Posts
    569
    Character
    Aislin Delhir
    World
    Leviathan
    Main Class
    Arcanist Lv 73
    Quote Originally Posted by Illya View Post
    This is stupid brilliant, you're actually suggesting people should make "Hunt statics"? For open-world, non-instanced content?
    Actually... Yes. Apparently Excalibur is hugely ahead of the curve here.

    Hint: Take the LS concept one step further.
    (3)

  7. #7
    Player
    Illya's Avatar
    Join Date
    Aug 2013
    Posts
    629
    Character
    Illyasviel Einzbern
    World
    Ultros
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Hiruke View Post
    Actually... Yes. Apparently Excalibur is hugely ahead of the curve here.

    Hint: Take the LS concept one step further.
    It's not a static if people leave and join all the time lol
    (0)

  8. #8
    Player
    Baneus's Avatar
    Join Date
    Oct 2013
    Posts
    391
    Character
    Baneus Prime
    World
    Behemoth
    Main Class
    Thaumaturge Lv 56
    It boils down to the same issue we had with fate grinding - everyone wants to be in a party, but very few people are willing to create a new party. For example; whenever a S or A rank spawns there are enough "Invite" requests to create at least 4 new parties and yet most of those same people are the ones complaining they didn't get any credit after the mark is dead.
    (0)
    Having an opinion does not make you right or wrong, it simply means you have an opinion. Don't get irritated when people don't agree.

  9. #9
    Player
    Jakeson's Avatar
    Join Date
    Mar 2014
    Posts
    69
    Character
    Jelly Nightschool
    World
    Diabolos
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Baneus View Post
    creating parties, etc.
    I don't mind this so much. I've created parties off the invite requests and gotten full credit and partial credit. No harm there. What I mind is when I'm in a hunt party for a couple hours actively hunting and I finally get the call for a pop. The second I get the call I teleport and start running, but by the time I'm there it's at 50% or lower and I end up getting partial or no credit. That's very frustrating, but it's the nature of the beast. There are lots and lots of people all vying for the mark, so less and less people are calling it out so they have a better chance of getting credit. Then they pull early so they have a better chance of getting credit.

    I hesitate to blame the players. The rewards are extreme, and so it's a very competitive system that SE has created. This is a flawed system that SE has created, and it would be great if they could come up with some solution to make it less advantageous to certain types of players.

    Or just increase the daily reward to something above a joke and I don't have to mess with the zerg anymore :-/.
    (0)