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  1. #1
    Player Divinemight's Avatar
    Join Date
    Aug 2013
    Location
    Windurst
    Posts
    606
    Character
    Saviour Divinemight
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by CeveArthu View Post
    The entire pre-2.3 pvp community agree'd with me, the design is not fine, wake up
    I am one of the pre 2.3 PvP community, but I don't agree with you. FF11 Ballista is a bad example for this. The PvP community in FF11 is very small, you get to see about average of 20 people per match.
    (0)

  2. #2
    Player

    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    201
    Quote Originally Posted by Divinemight View Post
    I am one of the pre 2.3 PvP community, but I don't agree with you. FF11 Ballista is a bad example for this. The PvP community in FF11 is very small, you get to see about average of 20 people per match.
    I think they were only comparing it with the "you're not stuck on one team always" aspect of FFXIs PvP. The reason FFXIs PvP never took off for the NA and EU communities is because they lacked knowledge and got their ass handed to them, so they screamed "this is broken" and quit. Ballista was very very gear/skill heavy. If you weren't geared properly you were going to suck. Mind you, the gear was almost always different from gear you would normally use in PvE. I was a huge PvPer on Fenrir and noticed that the Japanese loved it... Hmmm.... Wonder why. They just need to make it so that everyone can be on any team already.
    (1)