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  1. #1
    Player
    Chrisbox's Avatar
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    Jun 2014
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    Chris Box
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    Diabolos
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    Archer Lv 50
    Quote Originally Posted by WellFooled View Post
    That said, I can understand your position: if the main focus of dungeons are the tomestones and you can get the tomestones elsewhere than why do the dungeons? I'd offer the counter argument of variety.
    It's really hard to approach this kind of topic and respond to every reply due to dungeons lack of place in the endgame primarily. The importance of dungeons is currently in the eye of the beholder because SE hasn't given us a definite use for them, On one hand someone is correct in saying dungeons are essential to helping people learn their class during leveling however that shouldn't be taken into consideration at this stage in dev.

    Apparently there's also people here that think they're actually rewarding......

    Variety is another thing that you just can't provide a definite response for, one might think there is enough different ways to cap out tomes and others may not. For me I don't think variety is a good enough reason to have something, its a good thing but not a real purpose.
    (1)
    Last edited by Chrisbox; 07-29-2014 at 01:27 AM.

  2. #2
    Player
    WellFooled's Avatar
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    Ul'dah
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    Character
    Doranaux Wavemet
    World
    Goblin
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    Gladiator Lv 80
    Quote Originally Posted by Chrisbox View Post

    Apparently there's also people here that think they're actually rewarding......
    Let me ask you, what do you think the purpose of dungeons should be? And what do you think should be changed to make them fill that purpose?

    For me I don't think variety is a good enough reason to have something, its a good thing but not a real purpose.
    I'll assume you eat the same meal for breakfast, lunch, dinner, and snacks every day? :P I'd say give that a shot. Afterward I would love to hear your thoughts on variety.
    (1)
    A true paladin... will sheathe his sword.

  3. #3
    Player
    Chrisbox's Avatar
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    Chris Box
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    Diabolos
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    Archer Lv 50
    Quote Originally Posted by WellFooled View Post
    Let me ask you, what do you think the purpose of dungeons should be? And what do you think should be changed to make them fill that purpose?



    I'll assume you eat the same meal for breakfast, lunch, dinner, and snacks every day? :P I'd say give that a shot. Afterward I would love to hear your thoughts on variety.
    If you read my first post...or any of them you'd see I said I have no clue where to make them fit into this game, and no I don't expect them to drop BiS or anything dumb like that. The people that asked what I would like them to do don't understand my position. I'd like a reason to do them more than once. I literally have no idea what should be done with them, but saying they have a real purpose in the endgame right now is just flatout wrong. I need to go edit the initial post and throw the word endgame in there i guess to streamline the focus.
    (1)
    Last edited by Chrisbox; 07-29-2014 at 12:43 PM.

  4. #4
    Player
    Rainsworth's Avatar
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    Ambermoon Nightray
    World
    Behemoth
    Main Class
    Rogue Lv 60
    Quote Originally Posted by Chrisbox View Post
    If you read my first post...or any of them you'd see I said I have no clue where to make them fit into this game, and no I don't expect them to drop BiS or anything dumb like that. The people that asked what I would like them to do don't understand my position. I'd like a reason to do them more than once. I literally have no idea what should be done with them, but saying they have a real purpose in the endgame right now is just flatout wrong. I need to go edit the initial post and throw the word endgame in there i guess to streamline the focus.
    Let's pretend that you are right: how would you make them useful at lvl 50?
    (0)

  5. #5
    Player
    Chrisbox's Avatar
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    Chris Box
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    Diabolos
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    Archer Lv 50
    Quote Originally Posted by Rainsworth View Post
    Let's pretend that you are right: how would you make them useful at lvl 50?
    "I literally have no idea.." Taken from the post you quoted....Tell me about how much dungeons have done for you at level 50 recently? Or perhaps lets throwback with earlier patches to the super awesome 2.0 CM speedruns, AK speedruns, brayflox.....Don't forget though, speedrunning was never SE's purpose with level 50 dungeons ladies and gents, they haven't figured one out yet and that's the point here.

    Don't get me wrong either- I'm not gonna unsub if they don't change dungeons, I enjoyed my run throughs of all the recently released ones, nor am I here to put down everyone that enjoys dungeons on the reg. I'm pointing out a part of the game that SE hasn't touched on, its important that the community lets devs know when something is lacking in importance especially in a game thats very early in the development process, who knows how it'll evolve in the coming years.

    inb4 someone else asks me what I would do
    (1)
    Last edited by Chrisbox; 07-29-2014 at 04:48 PM.

  6. #6
    Player
    Rainsworth's Avatar
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    Ambermoon Nightray
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    Behemoth
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    Rogue Lv 60
    Quote Originally Posted by Chrisbox View Post
    "I literally have no idea.." Taken from the post you quoted....
    Why do you think people are doing speedruns? What's the purpose of your thread if you have no idea what they should do with dungeons?

    BTW I do dungeons everyday.
    (0)
    Last edited by Rainsworth; 07-29-2014 at 05:18 PM.

  7. #7
    Player
    WellFooled's Avatar
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    Ul'dah
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    Doranaux Wavemet
    World
    Goblin
    Main Class
    Gladiator Lv 80
    If you read my first post...or any of them you'd see I said I have no clue where to make them fit into this game...I'm pointing out a part of the game that SE hasn't touched on, its important that the community lets devs know when something is lacking
    I definitely appreciate this. Feedback from the players can be really helpful for developers, just like in any other creative profession. That said, imagine you were a painter and asked for input on a painting you had just made for a living room and the person tells you "This painting just doesn't work in this living room". You ask why and they say, "I don't know. It just doesn't work." Would you find that very helpful? Wouldn't it only be helpful if the person explains why? "Its too big for the space." or "The colors don't match" is the kind of feedback they would need in order to correct the problem.

    Other players in this thread have given detailed counter-arguments; The list so far is that dungeons are for fun, desynth fodder, minions, training, leveling up, useful gear, tomestones, relic weapons, variety, and crafting mats, but your whole argument so far is "No they aren't!". Everyone else is saying the painting looks great in the living room, so if the artist is going to change it he'll need more from you than "I don't argree." Why don't you agree?

    Edit: Fixed typo, included more in quote box.
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    Last edited by WellFooled; 07-29-2014 at 11:12 PM.