Quote Originally Posted by Yumi_umi View Post
Hunts teach you nothing
Dungeons teach you how to work together as a small group and improve on your personal skills of your class
Raids teach you the above except with more ppl, how to be a better aoe dodger and how to deal with mechanics via cheesing or doing it the intended way.

Soooo if there was no CM and PM, AK, WP, AV, tam tara hm, brayflox hm, CT, ST, temple of quarn and DD; what else would ppl rave about on these forums?
Cuz i remember i had way loads of more fun when i do tam tara hm when compared to a hunt i can't even see.
SE even said themselves though-dungeons were never intended to be speedrun fodder hence the counters they put in place so in reality they have never had a real purpose implemented by SE because that was their only use. Now SE has implemented that tome grinder outside of dungeons, so even the playerbase can't create a use for them. I wouldn't be surprised if we see a lot of revamps in the dungeons systems come 2.4.