No... no we really don't. Don't get me wrong, I would love a buff. But Bards are a multi-use class, and if we get a damage buff, we will be pretty broken.
No... no we really don't. Don't get me wrong, I would love a buff. But Bards are a multi-use class, and if we get a damage buff, we will be pretty broken.
Lets all be serious here, the main problem is our limit break...change thay and we will be happy... give us a limit break like zeldas light arrow from brawl lol. A ranged final heaven, something to not go, "2 brd in a dungeon, lol limit break!" Other than that as a main brd with multiple t9 clears, I'm not to disappointed overall with the kit. Maybe make mantra 20% for us since we are support class or even a regen song >>.
I don't propose myself to be experienced enough to seriously claim to know what changes, if any, should happen to bards, but:
I'd be really happy - both as a bard and not-bard - if they'd remove the damage penalty on songs. Because then maybe other bards would actually fucking sing them once in a while.
If they gave Bard that, it'd be *required* for it to be weaker than Meteor. Otherwise we run into the problem of lolBLM.Lets all be serious here, the main problem is our limit break...change thay and we will be happy... give us a limit break like zeldas light arrow from brawl lol. A ranged final heaven, something to not go, "2 brd in a dungeon, lol limit break!" Other than that as a main brd with multiple t9 clears, I'm not to disappointed overall with the kit. Maybe make mantra 20% for us since we are support class or even a regen song >>.
Party compositions would just be MNK/DRG/SMN/BRD if Bard's limit was akin to caster on the same strength level. But if it was weaker, then Bard's could have their dungeon limit break and casters would still be cool.
Foe's Req already does not have a damage penalty. Army's Paeon boosts your own TP regen, allowing more AoE which I feel would be pretty OP'd without the damage penalty. Same with Mage's Ballad since it increases your own regen as well, the uptime would be near unlimited. All in all, I don't feel that I feel that I'm behind in dps (though I am a filthy casual swine, I haven't touched anything beyond T5)I don't propose myself to be experienced enough to seriously claim to know what changes, if any, should happen to bards, but:
I'd be really happy - both as a bard and not-bard - if they'd remove the damage penalty on songs. Because then maybe other bards would actually fucking sing them once in a while.
If anything, they should fix how the skill graphics (especially rain of death, misery's end and Wide volley) abruptly disappear if you use another skill during it's animation/graphic.
Last edited by RiceisNice; 07-27-2014 at 04:28 AM.
I would love it they just up Heavy shot or Bloodletter's dmg to 170 potency. That way it just a constant 170 potency after the intial burst and dot appliance instead of 150. Or decreasing the cooldown timer on Raging strike from 120 seconds to 90 seconds with the trait. And most of all, Have repelling shot get rid of heavy!
but if not meh, I still sometime get 2nd or 3rd on a parse according to pple.
90% of the people wanting buffs are bards and 90% of the people saying bards are fine don't play it lol.
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Question does anyone run 2 bards in 2nd coil, without a drg?
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