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  1. #1
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Rentahamster View Post
    Making players carry around endless amounts of matierials just to repair their gear is redundant and a waste of inventory and database space. This will cut down on both and save players time and frustration. This may be "dumbing down" in your opinion, but the previous way was definitely NOT "smartening up". It was terrible design.
    Item,Crystal,Mat,Repair item. by adding a new tab in our item list to hold up to 80 room of mats to repair would fix this issue you click on all the item that is for repair and add it to that tab this would still make the repairing item make sense and still make it cool that you repair the item with the item it need repair with.

    But i guess SE was lazy and needed a quick fix lol.
    (6)
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  2. #2
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Zenaku View Post
    Item,Crystal,Mat,Repair item. by adding a new tab in our item list to hold up to 80 room of mats to repair would fix this issue you click on all the item that is for repair and add it to that tab this would still make the repairing item make sense and still make it cool that you repair the item with the item it need repair with.

    But i guess SE was lazy and needed a quick fix lol.
    Eh it'd be cool if they had a separate tab for materials but....the only things you carry in your main inventory are equips and mats anyways.
    (0)

  3. #3
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Zenaku View Post
    Item,Crystal,Mat,Repair item. by adding a new tab in our item list to hold up to 80 room of mats to repair would fix this issue
    That doesn't fix anything. All you're doing is increasing inventory space to accommodate item bloat and item redundancy. It would cause even more strain on the server since each players' item database has just increased by 80.

    Quote Originally Posted by Zenaku View Post
    you click on all the item that is for repair and add it to that tab this would still make the repairing item make sense and still make it cool that you repair the item with the item it need repair with.
    Functionally, this process achieve the same thing as the dark matter repair process. The subjective opinion that "it makes more sense" is irrelevant to the positive gameplay ramifications of the dark matter process.

    Quote Originally Posted by Zenaku View Post

    But i guess SE was lazy and needed a quick fix lol.
    Just tacking on more inventory space is the lazy fix. Making the decision to consolidate redundant items and provide players with a more convenient and less frustrating way to deal with necessary gameplay elements (which is what "repair" is) is the non-lazy fix.
    (9)
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