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  1. #11
    Player
    Antanias's Avatar
    Join Date
    Mar 2011
    Posts
    2,549
    Character
    Exocryst Lebreska
    World
    Coeurl
    Main Class
    Lancer Lv 80
    55?!!! I'd bet more on a cap raise to 60 for first expansion.
    (2)
    <--Giver of yarns, not the giver of darns :3
    Follow me on Twitter @Antanias_

  2. #12
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    I think we will be getting two skills by 55 since the base classes themselves have skills as well. Accounting for that and ignoring that we'll be getting to 60 on expansion I'd say -

    Pugilist: Aura Pulse (AoE)
    Monk: 100 Fists (increases auto attack speed)

    Marauder: Godsbane (single target: gives buff that increases accuracy by 10% for 15 seconds)
    War: Defender (stance: -10% damage taken)

    Conjurer: Choke, Rasp, or Drown (30-45 second DoT low potency per tick)
    White Mage: Blissful Mind (gradually reduces HP and stores MP. Effect fades and stored MP is obtained upon reuse)

    Archer: Leaden Arrow (chance to inflict Heavy)
    Bard: Minute of Rigor (10% accuracy of all party members within range)

    Lancer: Dread Spike (absorbs HP the next time damage is taken)
    Dragoon: Speed Surge (decreases GCD for short period of time)

    Arcanist: Excruciate (increased critical rate for magical attacks)
    Summoner: Ramuh Egi (DoT caster/buffer egi)
    Scholar: Helios (male fairy, new model. debuff specialization)

    Gladiator: Goring Blade (combo from Riot Blade. Debuff that decreases defense by 5%)
    Can't think of anything for Paladin

    Thaumaturge: Parsimony (reduces MP cost of next attack spell by half and restores MP when spell is cast)
    Black Mage: Burst (burst)
    (0)
    Last edited by AmyNeudaiz; 07-26-2014 at 04:23 AM. Reason: editing derp

  3. #13
    Player
    Nexxus's Avatar
    Join Date
    Mar 2011
    Location
    Lyon
    Posts
    2,261
    Character
    Yoko Ceres
    World
    Ragnarok
    Main Class
    Dark Knight Lv 70
    Monk: Master of Fist "job trait"

    Fist of earth: attack may occasionnally gives stoneskin.
    Fist of Fire: Attack may occasionnally gives an enfire effect.
    Fist of Wind: Attack may occasionnally gives an evasion bonus.
    Fist of Water: Attack may occasionnally heal yourself for a small amount.
    Fist of Thunder: Attack may occasionnally grows you a beard.

    That, and i wan't also my "Whistle" back (and that awesome weapon skill from 1.0 that make everyone behind their computer blind, but it has petals of roses so it was ok with me).
    (1)

    Il est possible de dépassé la limite des 1ooo caractères, il suffit d'éditer son post ~

  4. #14
    Player
    Themis's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    396
    Character
    Temisu Namisu
    World
    Kujata
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Morningstar1337 View Post
    ...
    I don't foresee the design changing in how you gain skills to accommodate getting a new skill or trait every level. It will likely stay the same, and give you 1 trait at lv52, 1 class ability at lv54 and 1 job ability at lv55.
    (0)

  5. #15
    Player
    abzoluut's Avatar
    Join Date
    Sep 2013
    Posts
    798
    Character
    Abzoluut Abzoluut
    World
    Odin
    Main Class
    Samurai Lv 70
    I think they will completely change the job system (which I vouch for).

    Samurai: Meditate.
    (0)

  6. #16
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by AmyNeudaiz View Post
    Arcanist: Parsimony (reduces MP cost of next attack spell by half and restores MP when spell is cast)
    Summoner: Ramuh Egi (DoT caster/buffer egi)
    Scholar: Helios (male fairy, new model. debuff specialization)

    Thaumaturge: Parsimony (reduces MP cost of next attack spell by half and restores MP when spell is cast)
    Black Mage: Burst (burst)
    I really don;t think they allow two class assess tot eh exact same skill without crossclassing it and if they did then it would probably be at a lower level
    (0)

  7. #17
    Player
    KingOfAbyss's Avatar
    Join Date
    Apr 2014
    Posts
    996
    Character
    Abyss King
    World
    Gilgamesh
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Morningstar1337 View Post
    snip
    Woah! One new skill per level after 50? That's pushing it ^^

    Judging how we got new skills, I believe it will be only one more, at lvl 55 and then another one at 60.

    Then at lvl 60 you will unlock another slot for your cross-class abilities if you are using soulstones.

    I hope I'm mistaken ^^
    (0)
    Last edited by KingOfAbyss; 07-26-2014 at 04:03 AM.

  8. #18
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by KingOfAbyss View Post
    Woah! One new skill per level after 50? That's pushing it ^^

    Judging how we got new skills, I believe it will be only one more, at lvl 55 and then another one at 60.

    Then at lvl 60 you will unlock another slot for your cross-class abilities if you are using soulstones.

    I hope I'm mistaken ^^
    Some of the "skills" I listed in my post are traits... at least for the Mages
    (0)

  9. #19
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    Quote Originally Posted by Morningstar1337 View Post
    I really don;t think they allow two class assess tot eh exact same skill without crossclassing it and if they did then it would probably be at a lower level
    Oh, I goofed with editing ><
    (0)

  10. #20
    Player
    Alexander_Dragonfang's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,042
    Character
    Alexander Dragonfang
    World
    Zalera
    Main Class
    Lancer Lv 70
    Skydragon Dive. 350 potency in a circle arround the target, damage overtime to all targets in the area. 25 potency each 3 seconds for 30 seconds.
    Lancet. 300 potency, combo with Doom Spike. Damages all targets in an "arch" in front of you.
    Cherry Blossom. 250 potency, combo with Ring of Thornes. Damages all targets in the area and has a small chance to add Chaos to all targets.
    Double Jump. Perk. Jump has a chance to deal twice its normal damage. Chance is increased if Power Surge is used.
    (0)

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