Passive ability to dualwield swords for PLD.
Passive ability to dualwield swords for PLD.


WHM:
Afflatus Solace. 5 minute recast. 15 second duration. Cure spells add a 30 Stoneskin effect proportional to the amount of HP cured (not 1:1 like Aldo and Succor). Effect does not stack with itself nor Stoneskin proper.
Banish. Light element. GCD. MP cost and spell potency between that of Stone and Stone II. Small chance (10%?) to Pacify opponent for 6 seconds.
Aquaveil. 3 minute recast. 15 second duration. Decreases the chance of being interrupted while casting a spell. Does not guarantee success.
PLD:
An AoE attack akin to Overpower (less potent of course). Cone, circle, line... Anything. Please?
Bard:
Sentinel's Scherzo. Increases defense of party members within range. Uses double the MP cost of the original 3 songs
Victory March. Increases Skill Speed of party members within range. Does not stack with Selene's abilities. Uses double the MP cost of the original 3 songs.
Monk:
Rising Dragon. GCD. TP 50. Can only use in coeurl form. Potency 140. 190 when dealt in front of the target. Changes to opo-opo form. Grants greased lightning.
Mountain kick. GCD. TP 110. Can only be used in Raptor Form. Circle AoE. Potency 90. Changes form to Coeurl.
Raging Goobue. 3 minute recast. Increases potency of a single attack skill by 20 when not under the influence of Greased Lightning.
Last edited by File2ish; 07-26-2014 at 06:15 AM.

Dragoons really only care about two new abilities:
1 - Summon Wyvren
2 - High Jump (where you can actually jump in the air for a certain amount of time and not be subject to on the ground damage before landing and dealing damage to mob)





Summon the thing we want to go extinct. Yeah Right.
If we could summon something, it would be a Garlean Battlecruiser to go down with a thousand more Dragons as The Agrias did. Besides, from gameplay perspective, we are already one of the hardest clases to play, and you want us to have micromanagment of a pet when 80% of us can barely jump properly without going for a straight death?

That's why #2 is thereSummon the thing we want to go extinct. Yeah Right.
If we could summon something, it would be a Garlean Battlecruiser to go down with a thousand more Dragons as The Agrias did. Besides, from gameplay perspective, we are already one of the hardest clases to play, and you want us to have micromanagment of a pet when 80% of us can barely jump properly without going for a straight death?![]()


White Mage: Stoneskin II (AoE), Esunaga (AoE), Auto-Raise, Araise, Haste
SCH - Adloquium II --- Applies a Regen effect as long as Galvanize is active. Once enough damage has been caused to take the shield away, effect is removed.
WHM - AoE Stoneskin (would be awesome before those big aoe hits)
www.youtube.com/ephanygaming


Paladin - "Last Full Measure"
Only able to use when the Paladin's HP is lower than (x) and perhaps some other set of extraordinarily heroic conditions are met.
When used, does AoE damage to all enemies within (y) range of the Paladin, equal to the difference between the Paladin's full HP and the Paladin's current HP.
The Paladin dies and is temporarily immune to Raise/Resurrection.
15-minute CD.
"Sheath the sword..."
"Send in the Palabomb...!"
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Last edited by Wadoka; 07-26-2014 at 06:00 AM.


Paladin- Trait - Brilliance: extends range of Flash by 2.5 yalms and increases enmity generation.
Warrior - Trait - Tempered Wrath: reduces damage penalty of Defiance by 5%.
Also... Invigorate as a cross-class sub for GLD/PLD and MRD/WAR. Always running out of TP in dungeons...
The sum of all hunt arguments over early pullers: http://goo.gl/IFT9IE
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