Would be cool to increase the physics int eh game, sot he hair and clothes would bend and adapt to the other surfaces near them, I've seen this done in other games, and if I don't recall badly 1.0 had this.Greetings,
This is similar to what we said in the past, but I would like to reiterate it for those who may have missed it.
Fundamentally, we are prioritizing the introduction of equipment in a large variety of designs, regardless of whether or not they may have clipping issues or overlap with certain equipment or characters. Due to this, we will not be making any adjustments to the dresses. However, in extreme cases there may be instances where we will make changes.
Btw, I am rocking the Crescent Moon Nightgown as my tank body, and nothing compares to how dapper it makes me look.
It could be a toggle-able option, like I think it was in 1.0, so the people with less powerful machines don't struggle with performance.
What's wrong with adding options and improvements to the game? Even more if it's former self already had them.
1.0's wasn't as amazing as everyone is trying to remember it being. I never sat down on the ground in a robe because the physics would make the damn thing would flip around upside down and flash everyone. Hair didn't mold or adapt to anything, we just had hair that barely went below the ears so it was never an issue.
Anyway, even if 1.0 didn't had it or in the way I seem to remember, that is no reason for ARR for not improve over it and add it making the overall aesthetics of the game better.1.0's wasn't as amazing as everyone is trying to remember it being. I never sat down on the ground in a robe because the physics would make the damn thing would flip around upside down and flash everyone. Hair didn't mold or adapt to anything, we just had hair that barely went below the ears so it was never an issue.
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