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  1. #1
    Player
    Dannythm's Avatar
    Join Date
    Dec 2011
    Location
    Gridania
    Posts
    771
    Character
    Kenshiro Joestar
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Grekumah View Post
    Greetings,

    This is similar to what we said in the past, but I would like to reiterate it for those who may have missed it.

    Fundamentally, we are prioritizing the introduction of equipment in a large variety of designs, regardless of whether or not they may have clipping issues or overlap with certain equipment or characters. Due to this, we will not be making any adjustments to the dresses. However, in extreme cases there may be instances where we will make changes.

    Btw, I am rocking the Crescent Moon Nightgown as my tank body, and nothing compares to how dapper it makes me look.
    Would be cool to increase the physics int eh game, sot he hair and clothes would bend and adapt to the other surfaces near them, I've seen this done in other games, and if I don't recall badly 1.0 had this.
    (2)

  2. #2
    Player
    ArcFatalis's Avatar
    Join Date
    Jul 2014
    Posts
    5
    Character
    Arc Fatalis
    World
    Diabolos
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Dannythm View Post
    Would be cool to increase the physics int eh game, sot he hair and clothes would bend and adapt to the other surfaces near them, I've seen this done in other games, and if I don't recall badly 1.0 had this.
    yes and 1.0 was slow as balls
    (0)

  3. #3
    Player
    Dannythm's Avatar
    Join Date
    Dec 2011
    Location
    Gridania
    Posts
    771
    Character
    Kenshiro Joestar
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by ArcFatalis View Post
    yes and 1.0 was slow as balls
    It could be a toggle-able option, like I think it was in 1.0, so the people with less powerful machines don't struggle with performance.

    What's wrong with adding options and improvements to the game? Even more if it's former self already had them.
    (1)

  4. #4
    Player
    Valmar's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    446
    Character
    Valmar Atheron
    World
    Leviathan
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Dannythm View Post
    Would be cool to increase the physics int eh game, sot he hair and clothes would bend and adapt to the other surfaces near them, I've seen this done in other games, and if I don't recall badly 1.0 had this.
    This right here ^^^^ 1000Times!!!!
    (1)

  5. #5
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Quote Originally Posted by Dannythm View Post
    Would be cool to increase the physics int eh game, sot he hair and clothes would bend and adapt to the other surfaces near them, I've seen this done in other games, and if I don't recall badly 1.0 had this.
    1.0's wasn't as amazing as everyone is trying to remember it being. I never sat down on the ground in a robe because the physics would make the damn thing would flip around upside down and flash everyone. Hair didn't mold or adapt to anything, we just had hair that barely went below the ears so it was never an issue.
    (7)

  6. #6
    Player
    Dannythm's Avatar
    Join Date
    Dec 2011
    Location
    Gridania
    Posts
    771
    Character
    Kenshiro Joestar
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Estellios View Post
    1.0's wasn't as amazing as everyone is trying to remember it being. I never sat down on the ground in a robe because the physics would make the damn thing would flip around upside down and flash everyone. Hair didn't mold or adapt to anything, we just had hair that barely went below the ears so it was never an issue.
    Anyway, even if 1.0 didn't had it or in the way I seem to remember, that is no reason for ARR for not improve over it and add it making the overall aesthetics of the game better.
    (1)