Quote Originally Posted by KaiKatzchen View Post
I know that the Classes are not Jobs, but SE is going to connect the Classes to Jobs by making them the jumping off point to open said Jobs. Once we have the Jobs, SE already said players would be much more limited in what abilities that you can use on the Jobs, and that the Jobs would get their own special abilities to make up for the fact that you can't really use the large range of Class abilities on your Jobs. So in that sense, we might not be able to use Siphon MP with the Job WHM. So they are very difference things indeed:

Classes can use pretty much any ability from all other classes, making a great range of classes you can create.

Job will be unlocked by getting Classes to "X" level and will be much more limited in the use of Class abilities and given Job specific abilities that are Job use only.

So if that is the case, you can't create your ideal Job by combining Class abilities because Jobs and Classes are going to be two separate areas that can't exactly cross together.
Thinking it might be just DoM vs DoW. DoW jobs can only use DoW actions, DoM jobs can only use DoM actions.

Just taking a blind stab at it~