

Thats why I cant wait till after the enemy, equipment, stat, and class revamping/rebalancing goes through.Thats true, but im predicting these topics to show up multiple times after the dungeons patch.
Im saving time & just recently (4seconds ago) just gave up hope on some people's thinking.
It's still valid to the "Raise" issue, these minor changes wont affect anything or the outcome at any level.
I personally didnt even felt i had much use for raise until i actually aquired it in-game.
Mobs in-game arnt that hard for a party to take down, nor during duo/solo play.
There's a reason we have the sleep spell, however some people just dont freakin know when to freakin stop attacking.
"There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".
http://neogaf.guildwork.com//
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