Quote Originally Posted by Laughlyn View Post
Well id agree with you Synthesis however there's one small problem,
most wipes end up killing the healer too, wich as of yet dont have a re-raise spell
to raise him/herself with and therefore rendering the Raise spell useless.

(unless by some miracle the healer/mage survives an onslaught)

Either way a full party would take what? 8x 5min to raise correct. 40min / devided in half
if you have the thm raises too. so 20min?

Edit:
Not to mention the 60min time limit in the dungeon that might be
abit of a "Cutting it Close" moment because the raise recast timers.
The low level dungeon, the healers will get hell with possible only1 raise spell to their abilities.
(Unless they they level thm too, also considering the level factor of the entire party ofc)

lol...ohboy...im looking forward to this.

(Havent played full party for a long time so correct me if im wrong)
At the same time, most people will have leveled CON to 14 just for Raise. You raise one person, then he raises the next one, and so on. That is assuming everyone in your party will have Raise set on their bar.