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  1. #1
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    I flatly refuse to believe that all of these 'hunt linkshells' are not using 3rd party software to find their targets. Nothing on heaven or earth will convince me otherwise. Why do I say this? Let's just say I've seen several groups of people turn on a dime the instant a particular mob showed up. Furthermore, they continue to monopolize all the big targets so that even in a group you'd be hard-pressed to get credit for the kill.

    Hunt linkshells have pretty much destroyed the whole purpose of the hunts in my opinion, and it's all down to poor planning and implementation of the hunt system. Slap a cap on the number of times you can kill a particular mob, and maybe it'll encourage them to spread themselves out a bit in different zones. At least it'll give the rest of us legitimate players a fighting chance.

    Quote Originally Posted by Kiara1 View Post
    But we should all do what we want to do. I like hunts so I'll do them, and people who don't like hunts should just not do them, and stop complaining about it
    Most ignorant response ever. People complain because it's something they DO enjoy, but it's being marred by bad design. There's a difference between not liking something, and finding it so unplayable that they can't get very far with it. Besides, idiots who don't complain when something is horribly broken are the reason we end up with broken mechanics later on.
    (2)
    Last edited by Lemuria; 07-20-2014 at 05:16 PM.

  2. #2
    Player
    Krr's Avatar
    Join Date
    Sep 2013
    Posts
    741
    Character
    Murah Jhida
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Lemuria View Post
    I flatly refuse to believe that all of these 'hunt linkshells' are not using 3rd party software to find their targets. Nothing on heaven or earth will convince me otherwise. Why do I say this? Let's just say I've seen several groups of people turn on a dime the instant a particular mob showed up. Furthermore, they continue to monopolize all the big targets so that even in a group you'd be hard-pressed to get credit for the kill.
    Generally speaking, one person in the hunt linkshell calls the position and everyone turns around once it's confirmed. Responding to a coordinate is hardly hacker behavior.

    Honestly, with or without radar, if you have 50 people in a zone you have the whole zone covered. And the "pro" hunt LSes keep times of death for every A-rank in the game, so they know exactly what zone to be in and when.

    With or without radar, it's still a broken system. Radar is just salt in the wound, IMO.
    (0)

  3. #3
    Player
    Stanelis's Avatar
    Join Date
    Oct 2011
    Posts
    929
    Character
    Irvy Ryath
    World
    Ragnarok
    Main Class
    Lancer Lv 85
    I fully support open world group content
    Zerging helpless mobs who die in less than 10 sec without doing anything being considered as "open world group content". Oh boy those hunt threads sure are hilarious.
    (4)

  4. #4
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Krr View Post
    And the "pro" hunt LSes keep times of death for every A-rank in the game, so they know exactly what zone to be in and when.
    Well collecting data should be a nobrainer ^^

    Thanks to 2 week data collection our small 8man hunting group can pretty much dominate hunts in off-peak times. It also helps to know that all marks have fixed spawn locations, SE just made them feel "random" by giving them multiple spawn points in each zone. Sure there are propably legimate cheaters out there but soon as you have gathered ToD data and keep them updated while knowing all possible spawn points i dont really see any point to use haxxors anymore.
    (0)

  5. #5
    Player

    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,201
    Quote Originally Posted by Lemuria View Post
    Most ignorant response ever. People complain because it's something they DO enjoy, but it's being marred by bad design. There's a difference between not liking something, and finding it so unplayable that they can't get very far with it. Besides, idiots who don't complain when something is horribly broken are the reason we end up with broken mechanics later on.
    I can't really see what's broken with it.
    Sure I feel bad for players on PS3 for their slow loading time, and that I admit is kinda broken
    but other than that I think it's working out like it's intended. And it will get even better when it isn't new anymore so there will be fewer players

    Also they were saying they found scouting boring, which mean they find the idea of hunts boring, cause that's half of the point of it yeah?

    I think hunts are really fun and I can't see the problem that everyones complaining about
    (0)

  6. #6
    Player
    Krr's Avatar
    Join Date
    Sep 2013
    Posts
    741
    Character
    Murah Jhida
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Kiara1 View Post
    I can't really see what's broken with it.
    Sure I feel bad for players on PS3 for their slow loading time, and that I admit is kinda broken
    but other than that I think it's working out like it's intended. And it will get even better when it isn't new anymore so there will be fewer players

    Also they were saying they found scouting boring, which mean they find the idea of hunts boring, cause that's half of the point of it yeah?

    I think hunts are really fun and I can't see the problem that everyones complaining about
    Come to a high population server and say that.

    Even people with high-end PCs are getting elite marks culled out of their vision, and claiming credit - even if you found a mob - is difficult to impossible if you aren't part of a large LS.

    Never mind that these monsters were supposed to provide a challenge, not a paper towel for hordes of players to rip through.
    (1)