I love it. Everyone begs and begs for "no more caps! no more lockouts!" elsewhere in the game.

The first time the playerbase finally gets a taste of what they ask for, a lightbulb finally goes on somewhere. "Cap seals! Lockout NMs after X amount of kills! Put them in instances!"

All of these are directly against the open world, no-lockout vision that everyone wanted. Further proof that game development should be left to game developers and not players.